Three Things I Want From Sonos

By Dave Zatz  |  Posted at 5:42 pm on Sunday, March 21, 2010

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The Sonos S5 ($399) was one of my 2009 boxes of the year. With good reason. Sonos is a sophisticated but easy to implement and easy to operate whole-home audio solution. Featuring content from both our local music collections and various online sources. The S5 broke new ground in the Sonos lineup by integrating rich, powerful speakers into their connected receiver. Sonos is not an inexpensive solution (especially since you won’t stop with just one room), but it’s clearly the best at what it does. Yet, what’s next?

A Sonos email survey I received a few days ago alluded to several interesting expansion possibilities. As I still have a loaner unit on hand, I’ve got a few ideas….

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1968 ASCII Animation from Russia

By Harry McCracken  |  Posted at 8:59 am on Sunday, March 21, 2010

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There’s Up, there’s Shrek, and then there’s…this. It’s a bit of experimental computer animation of a cat done in Russia in 1968. The scientists who made it created hundreds of ASCII art images of the kitty, then printed them out and filmed them pose by pose.

It only took another eighteen years to get to Luxo Jr

(Via Cartoon Brew.) (UPDATE: the Brew is suffering a malware attack at the moment–it’s fine on my Mac, but Firefox for Windows is apparently blocking it…)

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In WebOS, Palm has one of the best mobile operating systems on the planet–the basis of some very nice phones. But almost all the recent news for the company has been bleak. Engadget, which wrote a famous open letter to Palm in 2007–full of suggestions that mapped closely to the route Palm ended up taking–is providing advice again. It’s tough love, and it all makes sense to me.

Posted by Harry at 7:51 pm

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App Store Dev Disses Apple, Messes With Prices, Pays

By Jared Newman  |  Posted at 3:36 pm on Friday, March 19, 2010

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An iPhone game developer has learned the hard way that one of the following we’ll get your app banned: Publicly slamming the iPhone App Store, or gradually increasing prices until someone pays hundreds of dollars for a simple time waster.

I’m inclined to think it’s the latter, but let’s backtrack.

According to Kotaku, Tommy Refenes’ game, Zits & Giggles (a simple pimple-popping game), disappeared from the App Store this week with no explanation from Apple. Refenes isn’t an unknown developer; he’s part of the team working on Super Meat Boy, a highly anticipated indie game for the Wii, Xbox 360 and PC.

As such, Refenes was one of the speakers during the “Indie Gamemakers Rant” at last week’s Game Developers Conference. These events encourage the speakers to vent on whatever they like, and Refenes chose the iPhone App Store as one of his targets. Not everything he said is suitable for our family-friendly blog, but he did liken the iPhone to those Tiger Electronics LCD games of the early 1990s, which often carried big brand names but weren’t particularly fun to play.

Now for the other facet of the story: Refenes had been playing around with the game’s pricing, noting that people continued to buy the game even as its cost reached $15, $50 and $299. On Monday, someone paid $400 for the game, the same day Apple pulled the plug.

It’s amusing to think that Apple squashed Zits & Giggles because of Refenes’ insolence during GDC, but I have a tough time believing the game’s price wasn’t to blame. It’s not like Apple hasn’t removed apps because of ridiculous prices before. Of course, all this speculation could have been avoided if Apple had explained to Refenes why the app was pulled, or given him a chance to settle on a price, but alas, communication isn’t Apple’s strong suit.

I’m tempted to dig into Refenes’ comments on the quality of iPhone gaming, but that’s an issue best saved for another day and a fresh blog post. On a related note, I do kind of miss those Tiger LCD games…

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NASDAQ and Dave Contemplate Delisting Sirius XM

By Dave Zatz  |  Posted at 7:51 am on Friday, March 19, 2010

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Oh, the timing. Sirius XM (SIRI) has received a de-listing notice from the NASDAQ for their perpetual and non-compliant sub $1 closing bid price. Well, it just so happens I’m also considering dropping Sirius XM from my digital lineup (again) this week.

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YouTube and Viacom Duke It Out

By Harry McCracken  |  Posted at 7:08 am on Friday, March 19, 2010

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Am I the only one who finds the current public squabble between YouTube and Viacom a tad unseemly? The opening briefs in Viacom’s copyright suit against YouTube were made public yesterday, and YouTube used the occasion as reason to post an item by its chief counsel accusing Viacom of secretly uploading its stuff “for years,” going out of its way to make it look pirated. Viacom has responded with a brief statement saying that YouTube’s founders thought their site needed to “steal” content to prosper; it doesn’t deny YouTube’s charges, but says they’re a red herring.

I’m not a judge, a lawyer, or an intellectual-property expert; neither are most of the folks who the YouTube and Viacom items are aimed at. That said, Mike Masnick of Techdirt has a good pro-YouTube analysis. And he links to the Hollwood Reporter’s coverage, which sides with Viacom.

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USB Storage for the Xbox 360

By Jared Newman  |  Posted at 6:32 pm on Thursday, March 18, 2010

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Joystiq’s Alexander Sliwinski reports a credible rumor: Come this spring, Microsoft will allow Xbox 360 owners to install and download games onto external USB storage. He’s got photo documentation supposedly written by a senior Microsoft engineer and confirmation from two anonymous sources to prove it.

The documents say you’ll be able to store Xbox Live Arcade games,  downloadable content, full-scale Games on Demand and title updates on up to two connected storage devices at a time. Installing disc-based games to USB drives is also a possibility, but you’ll still need a disc in the tray, just like when you install a game to the hard drive now.

I still think the 120 GB hard drive on current Xbox 360 models is enough, but the earliest Xbox 360 models, which had 20 GB drives, can feel the squeeze. Microsoft gets a lot of heat for the price of its memory cards ($30 for 512 MB) and replacement hard drives ($130 for 120 GB), so this rumor will make Xbox 360 owners happy if it comes to fruition. This would definitely bolster the appeal of the $200 Xbox 360 Arcade, which lacks a hard drive. Joystiq says hard drives will be partitioned for 16 GB of storage maximum, but a 16 GB USB stick for $40 is still a better deal than Microsoft’s memory cards.

The question, of course, is why? I doubt we’ll ever hear an official explanation, but my best guess is that this has something to do with Datel’s antitrust lawsuit against Microsoft. Until last November, Datel sold unofficial memory cards, which stored more data at a better cost-per-megabyte than Microsoft’s official products. Microsoft banned unauthorized storage products from the Xbox 360, and Datel claimed the console maker was being anti-competitive.

Maybe it’s wacky to assume that Datel’s lawsuit has anything to do with this, but the addition of USB storage would certainly take a bite out of Datel’s argument.

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Cleaning Gunky, Dirty Keyboards

By Steve Bass  |  Posted at 6:49 am on Thursday, March 18, 2010

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My keyboard’s always catching junk–dust, bread crumbs, and unidentifiable schmutz. I know for a fact that a clean keyboard lets me type faster and more intelligently, and more important, lets me finish this newsletter more quickly.

My method is simple: I use a tissue and rubbing alcohol to remove the grime that builds up on the keys. To get rid of all the loose gunk, I take the keyboard outside and blast it with a can of air. It’s one of those low-cost ways to feel like you’ve accomplished something important.

On those rare occasions when I’m feeling ambitious, I remove the four screws at the bottom of my way too expensive Avant Stellar keyboard, detach the keyboard from the case, and use the air can there, too. Try it if you have the courage — and the handyman skills.

And if you tip a bottle of beer onto the keyboard, some people recommend you try popping it into the dishwasher.

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Return of the Android Set-Top Box

By Dave Zatz  |  Posted at 6:19 am on Thursday, March 18, 2010

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Just a few weeks back we heard noise of Google heading into the set-top box space. With DISH Network. At the time, it wasn’t clear if this was merely a rehashing of the upcoming DISH apps or a more significant Android set-top platform play. As it turns out, it does look like Google aims to conquer the television with a dedicated offering. And why wouldn’t they take their open source platform and ad serving business to a larger screen? Following in the footsteps of Yahoo TV, Google has also partnered with Intel and is going with the generic “Google TV.” Beyond DISH, other likely launch partners include Sony and Logitech. Although no concrete functionality, timing, or pricing has been revealed. From the NY Times:

For Google, the project is a pre-emptive move to get a foothold in the living room as more consumers start exploring ways to bring Web content to their television sets. Based on Google’s Android operating system, the TV technology runs on Intel’s Atom chips. Google has built a prototype set-top box, but the technology may be incorporated directly into TVs or other devices.

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It’s Inevitable: Google TV

By Harry McCracken  |  Posted at 6:12 am on Thursday, March 18, 2010

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The New York Times’ Nick Bilton is reporting that Google, Intel, Sony, and Logitech are collaborating on a new platform for Internet-enabled TV called…Google TV, of course. Bilton doesn’t have a lot of detail, but he says that it’ll be an open-source platform that can run third-party apps; that it will include Google search; that it will run the Android OS and Chrome browser on Intel’s Atom processor; and that Logitech is working on remote controls, including one with a tiny QWERTY keyboard. Google has a prototype box, but the technology could be built into TVs; consumer products may arrive as soon as this summer.

It would have been startling if Google didn’t try to something along these lines, given that TV remains one of the most important screens in the lives of millions of people, and one without any Google presence to date. And nobody’s figured out how to build an Internet TV platform that’s truly a breakout hit–even Apple, which famously keeps insisting that Apple TV is a mere hobby. Roku and Vudu are both pretty nifty, but neither is close to becoming a household name.

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Kindle Arrives on the Mac

By Harry McCracken  |  Posted at 4:10 am on Thursday, March 18, 2010

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Amazon has released its Kindle for Mac software, letting OS users get at all those e-books in Kindle format. It should be a boon to anyone who has a Kindle, has bought books for it, and wants to read ‘em on a Mac–but I’m on the road sans Mac at the moment, so it’ll be a few days until I can try it for myself. If you snag it, let us know what you think.

TUAW says it’s “no-frills,” which is a description I’d apply to all the Amazon and Barnes & Noble e-reader apps I’ve tried for every PC and mobile platform. I’d like to see a company with access to as many books as these two release reader apps that are truly slick and full-featured. Maybe Apple? (You gotta think that it’ll make tomes from its iPad iBooks Store available on Macs and PCs eventually.)

At the moment, my main phone is a Droid, so I also await a Kindle reader the Android…something I also suspect is in the works.

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Xbox 360 Slim Gets a Big Fat Rumor

By Jared Newman  |  Posted at 3:56 pm on Wednesday, March 17, 2010

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Supposedly pictured here is the motherboard for the Xbox 360’s next revision, which hardware aficionados have pinned as evidence of a console redesign.

The photos, which appeared on Chinese message board A9VG, are noteworthy for a couple reasons, as pointed out by Gamespot: It’s a smaller motherboard than ever before, it combines computer and graphics processors on a single chip and it has a SATA interface port instead of Microsoft’s proprietary hard drive port, suggesting that storage will be housed inside the console.

Put all this together with different shapes, sizes and screw locations, and you’ve got a compelling case for the Xbox 360 Slim — if the photos are real, of course.

Brushing aside idle speculation from analysts and, ahem, bloggers, this is not the first actual rumor of a slimmer Xbox 360. In 2008, TG Daily reported that after Microsoft brought its 65 nm “Jasper” chips into production that year, a 45 nm process would be next in line. The rumor held that Microsoft would release a redesigned console, with GPU and CPU on a single chip, in 2009. Obviously, the timing didn’t pan out, but the rest of the report just got a new lease on life.

Technical details aside, a redesign wouldn’t be a surprise this year, with Microsoft planning to release its motion-sensing camera, codenamed Project Natal, during the holiday season. With that extra peripheral taking up space on TV stands, new console buyers could use the extra room. Besides, the Xbox 360 is starting to look a little bulky next to the PS3 Slim.

If Microsoft is planning to launch a slimmer Xbox 360, don’t expect to hear anything official until just before the console goes on sale. In the meantime, do expect the usual fuzzy product shots and cryptic claims from anonymous sources.

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Replacing the CableCARD Regime

By Dave Zatz  |  Posted at 2:37 pm on Wednesday, March 17, 2010

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For about a year, and as directed by Congress, the FCC has been working on their (our) National Broadband Plan. With the goal of ensuring access while maximizing usage and potential. Whatever that may mean. But hopefully does not include Chatroulette. As you might imagine of a government report, the newly released National Broadband Plan covers a lot of territory. So instead of reading each of the 376 pages, take a look at DSLReports for some consumer-centric highlights. You might also want to hit Engadget for a few corporate responses. However, given our general focus here, I wanted to address the cable-co…

Section 4.13 discusses the current CableCARD landscape and associated challenges. Specifically, they address the SDV hurt fest, pricing obfuscation, “installation” hoop jumping, and CableCARD certification burden. And the FCC would like to see this all cleaned up by the fall. This year. It’s certainly a goal we can get behind. But, yeah, good luck with that.

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Coming Soon: Nexus One on Sprint

By Harry McCracken  |  Posted at 12:58 pm on Wednesday, March 17, 2010

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Sprint has announced that Google will sell a Sprint version of the Nexus One “superphone,” with details to come soon:

“Nexus One is a powerful device that belongs on a powerful network. This is another step in our continued partnership of innovation with Google,” said Fared Adib, Sprint vice president of product development. “Sprint customers already have the option of two amazing Android devices with Samsung Moment(TM) and HTC Hero(TM). It is a natural fit for us to add Nexus One to the list of choices available for Sprint customers who want the best value in wireless with the best in Android.”

It’s a tad odd that Sprint is spreading the news before it’s ready to talk pricing, but maybe it wanted to give a heads-up to its customers who craved a Nexus One before they jump to another carrier. And while the Moment and Hero may be nice phones, the Nexus One will easily be the sexiest Android device available for Sprint; for the moment, at least, Sprint is letting Google sell a Sprint phone that trumps the ones available in its own stores.

With the T-Mobile Nexus One, the new AT&T-compatible one, and Verizon and Sprint ones on the way,  folks who want a Nexus One will be able to get ones that work on every major U.S. carrier. (AT&T customers will have to pay $529, since there’s no subsidized version; I’m assuming that Verizon and Sprint customers will be able to get one cheap with a two-year contract, although I don’t think that’s official.)

For all the controversy over Google competing directly with its own partners, it’s doing a good job of getting the Nexus One onto all the big U.S. networks.  Given that the phone doesn’t appear to be a blockbuster yet, maybe the rest of the industry has concluded that it doesn’t need to fear the Googlephone after all…

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Here’s a 1960 Paramount cartoon about future tech that predicts the Roomba and Skype–and therefore reminds me of the eerily accurate/hilariously off-base 1940s whiskey-ad predictions I discovered a couple of months back.

(Via Jerry Beck at Cartoon Brew)

Posted by Harry at 11:33 am

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I don’t apply film to the screens of my phones–it’s hard to get on properly, and I’ve found that the iPhone screen is impressively sturdy without special protection–but Apple’s alleged decision to stop sales of such products at the Apple Store is still curious.

Posted by Harry at 10:51 am

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