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	<title>Comments on: Sorry, Video Game Critics: Nobody&#8217;s Listening</title>
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	<link>http://technologizer.com/2008/11/26/why-cant-critics-save-good-games/</link>
	<description>Reviews, News, and Opinion About Personal Technology by Harry McCracken &#38; Friends</description>
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		<title>By: lb</title>
		<link>http://technologizer.com/2008/11/26/why-cant-critics-save-good-games/comment-page-1/#comment-5458</link>
		<dc:creator><![CDATA[lb]]></dc:creator>
		<pubDate>Fri, 28 Nov 2008 01:53:00 +0000</pubDate>
		<guid isPermaLink="false">http://technologizer.wordpress.com/?p=4320#comment-5458</guid>
		<description><![CDATA[They didn&#039;t really handle people uploading copyright infringing levels on the servers to well. All people got for days was &quot;file not found&quot; error messages. They still haven&#039;t told people what the reasons for deletion are. Its ending up creating a lot of negative press kind of tainting some of the appeal of creating content.]]></description>
		<content:encoded><![CDATA[<p>They didn&#8217;t really handle people uploading copyright infringing levels on the servers to well. All people got for days was &#8220;file not found&#8221; error messages. They still haven&#8217;t told people what the reasons for deletion are. Its ending up creating a lot of negative press kind of tainting some of the appeal of creating content.</p>
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		<title>By: Malak</title>
		<link>http://technologizer.com/2008/11/26/why-cant-critics-save-good-games/comment-page-1/#comment-5435</link>
		<dc:creator><![CDATA[Malak]]></dc:creator>
		<pubDate>Thu, 27 Nov 2008 09:14:41 +0000</pubDate>
		<guid isPermaLink="false">http://technologizer.wordpress.com/?p=4320#comment-5435</guid>
		<description><![CDATA[I think invariant&#039;s point about the type of install base is probably the moist important factor. I can imagine LittleBigPlanet completely storming the charts if it was a Wii title, simply becasue the install base bought the box for exactly that kind of title in the first place.]]></description>
		<content:encoded><![CDATA[<p>I think invariant&#8217;s point about the type of install base is probably the moist important factor. I can imagine LittleBigPlanet completely storming the charts if it was a Wii title, simply becasue the install base bought the box for exactly that kind of title in the first place.</p>
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		<title>By: Matt Sharpe</title>
		<link>http://technologizer.com/2008/11/26/why-cant-critics-save-good-games/comment-page-1/#comment-5434</link>
		<dc:creator><![CDATA[Matt Sharpe]]></dc:creator>
		<pubDate>Thu, 27 Nov 2008 08:46:52 +0000</pubDate>
		<guid isPermaLink="false">http://technologizer.wordpress.com/?p=4320#comment-5434</guid>
		<description><![CDATA[I&#039;m tired of the same old styles of games: FPS, racing, etc.

I jump at the chance to play alternative styles, and Little Big Planet looks extremely interesting.

Unfortunately I don&#039;t have a PS3, just PC and Xbox 360, so I can&#039;t play it.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m tired of the same old styles of games: FPS, racing, etc.</p>
<p>I jump at the chance to play alternative styles, and Little Big Planet looks extremely interesting.</p>
<p>Unfortunately I don&#8217;t have a PS3, just PC and Xbox 360, so I can&#8217;t play it.</p>
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		<title>By: Jared Newman</title>
		<link>http://technologizer.com/2008/11/26/why-cant-critics-save-good-games/comment-page-1/#comment-5428</link>
		<dc:creator><![CDATA[Jared Newman]]></dc:creator>
		<pubDate>Thu, 27 Nov 2008 01:52:32 +0000</pubDate>
		<guid isPermaLink="false">http://technologizer.wordpress.com/?p=4320#comment-5428</guid>
		<description><![CDATA[Invariant - The other titles you cited lie outside the &quot;hardcore&quot; realm as well, and that&#039;s the point. Blowing things up and racing fast cars are easier sells than a &quot;boy meets girl&quot; adventure, a combat system based on brush strokes or a tale of black comedy from the afterlife. I don&#039;t think LBP faces a challenge that&#039;s much different than Ico, Okami and Grim Fandango in that regard.

You&#039;re right that the PS3&#039;s current role in the console wars makes things tougher, but don&#039;t forget that Gran Turismo 3 and Metal Gear Solid 2 were the second and fourth best selling games for the PS2. The rest of the top five was occupied by the Grand Theft Auto series. This is a pattern that hasn&#039;t changed over the years.]]></description>
		<content:encoded><![CDATA[<p>Invariant &#8211; The other titles you cited lie outside the &#8220;hardcore&#8221; realm as well, and that&#8217;s the point. Blowing things up and racing fast cars are easier sells than a &#8220;boy meets girl&#8221; adventure, a combat system based on brush strokes or a tale of black comedy from the afterlife. I don&#8217;t think LBP faces a challenge that&#8217;s much different than Ico, Okami and Grim Fandango in that regard.</p>
<p>You&#8217;re right that the PS3&#8242;s current role in the console wars makes things tougher, but don&#8217;t forget that Gran Turismo 3 and Metal Gear Solid 2 were the second and fourth best selling games for the PS2. The rest of the top five was occupied by the Grand Theft Auto series. This is a pattern that hasn&#8217;t changed over the years.</p>
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		<title>By: David</title>
		<link>http://technologizer.com/2008/11/26/why-cant-critics-save-good-games/comment-page-1/#comment-5427</link>
		<dc:creator><![CDATA[David]]></dc:creator>
		<pubDate>Thu, 27 Nov 2008 01:41:00 +0000</pubDate>
		<guid isPermaLink="false">http://technologizer.wordpress.com/?p=4320#comment-5427</guid>
		<description><![CDATA[What the heck is this nonsense? LittleBigPlanet has sold 750,000 units worldwide in 3 weeks at the busiest time of year for releases. How the hell can anyone say its failing?

I think LittleBigPlanet will be around for a long, long time to come.]]></description>
		<content:encoded><![CDATA[<p>What the heck is this nonsense? LittleBigPlanet has sold 750,000 units worldwide in 3 weeks at the busiest time of year for releases. How the hell can anyone say its failing?</p>
<p>I think LittleBigPlanet will be around for a long, long time to come.</p>
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		<title>By: invariant</title>
		<link>http://technologizer.com/2008/11/26/why-cant-critics-save-good-games/comment-page-1/#comment-5425</link>
		<dc:creator><![CDATA[invariant]]></dc:creator>
		<pubDate>Thu, 27 Nov 2008 01:06:46 +0000</pubDate>
		<guid isPermaLink="false">http://technologizer.wordpress.com/?p=4320#comment-5425</guid>
		<description><![CDATA[It&#039;s true that critics can&#039;t save a good game.  Take a look at Ico, Beyond Good and Evil, Okami, Grim Fandango, and countless other truly fantastic titles with great reviews that just didn&#039;t sell.

However Little Big Planet had an enormous challenge in front of it.  The demographic that already owns a PS3 probably wouldn&#039;t like the game - they&#039;re hard core gamers who bought the system for titles like Metal Gear Solid and Grand Turismo.  That means it needs to appeal to a whole new demographic AND be a system seller for a $400 system.  That&#039;s a tall order for any game.  Beyond that, a large part of the appeal in this game is in its future potential, i.e. user generated content.  I can&#039;t think of a non-free game that&#039;s ever sold based on that concept.
  
So I think LBP is a bad example of an interesting trend.  And I don&#039;t think the trend is toward advertising influencing purchases, but rather social circles influencing purchases.  With technology our friends are now based more on interest than location, and so they have much more influence over our entertainment purchases (cause we know they generally like what we like).  I&#039;d be willing to bet this isn&#039;t being taken into account in these surveys.]]></description>
		<content:encoded><![CDATA[<p>It&#8217;s true that critics can&#8217;t save a good game.  Take a look at Ico, Beyond Good and Evil, Okami, Grim Fandango, and countless other truly fantastic titles with great reviews that just didn&#8217;t sell.</p>
<p>However Little Big Planet had an enormous challenge in front of it.  The demographic that already owns a PS3 probably wouldn&#8217;t like the game &#8211; they&#8217;re hard core gamers who bought the system for titles like Metal Gear Solid and Grand Turismo.  That means it needs to appeal to a whole new demographic AND be a system seller for a $400 system.  That&#8217;s a tall order for any game.  Beyond that, a large part of the appeal in this game is in its future potential, i.e. user generated content.  I can&#8217;t think of a non-free game that&#8217;s ever sold based on that concept.</p>
<p>So I think LBP is a bad example of an interesting trend.  And I don&#8217;t think the trend is toward advertising influencing purchases, but rather social circles influencing purchases.  With technology our friends are now based more on interest than location, and so they have much more influence over our entertainment purchases (cause we know they generally like what we like).  I&#8217;d be willing to bet this isn&#8217;t being taken into account in these surveys.</p>
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		<title>By: Arrow</title>
		<link>http://technologizer.com/2008/11/26/why-cant-critics-save-good-games/comment-page-1/#comment-5412</link>
		<dc:creator><![CDATA[Arrow]]></dc:creator>
		<pubDate>Wed, 26 Nov 2008 20:43:02 +0000</pubDate>
		<guid isPermaLink="false">http://technologizer.wordpress.com/?p=4320#comment-5412</guid>
		<description><![CDATA[I was initially turned off of the idea of puchasing LBP because first judged it by its cover and dismissed it as a child&#039;s game. But after catching some most favourable word of mouth I decided to jump in and now I am very impressed with it. This is a new kind of game and we shouldn&#039;t expect it to be a hit over night. I believe with time, more and more people will discover this title on their own and LPB will take its place in gaming history.]]></description>
		<content:encoded><![CDATA[<p>I was initially turned off of the idea of puchasing LBP because first judged it by its cover and dismissed it as a child&#8217;s game. But after catching some most favourable word of mouth I decided to jump in and now I am very impressed with it. This is a new kind of game and we shouldn&#8217;t expect it to be a hit over night. I believe with time, more and more people will discover this title on their own and LPB will take its place in gaming history.</p>
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		<title>By: monkeystick</title>
		<link>http://technologizer.com/2008/11/26/why-cant-critics-save-good-games/comment-page-1/#comment-5409</link>
		<dc:creator><![CDATA[monkeystick]]></dc:creator>
		<pubDate>Wed, 26 Nov 2008 18:38:59 +0000</pubDate>
		<guid isPermaLink="false">http://technologizer.wordpress.com/?p=4320#comment-5409</guid>
		<description><![CDATA[There are just too many games coming out in this 4th quarter for a niche game like LBP to gain any ground. Bad timing for a release like this IMO.]]></description>
		<content:encoded><![CDATA[<p>There are just too many games coming out in this 4th quarter for a niche game like LBP to gain any ground. Bad timing for a release like this IMO.</p>
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