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	<title>Comments on: 5 Reasons Apple Should Not Get Into Gaming</title>
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	<link>http://technologizer.com/2009/05/06/5-reasons-apple-should-not-get-into-gaming/</link>
	<description>Reviews, News, and Opinion About Personal Technology by Harry McCracken &#38; Friends</description>
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		<title>By: The Apple Tablet As Game Device: A Brief History</title>
		<link>http://technologizer.com/2009/05/06/5-reasons-apple-should-not-get-into-gaming/comment-page-2/#comment-33810</link>
		<dc:creator>The Apple Tablet As Game Device: A Brief History</dc:creator>
		<pubDate>Tue, 19 Jan 2010 01:07:49 +0000</pubDate>
		<guid isPermaLink="false">http://technologizer.com/?p=11554#comment-33810</guid>
		<description>[...] my reasons Apple shouldn&#8217;t get into gaming, I still think a dedicated game console doesn&#8217;t make much sense, and a tablet whose primary [...]</description>
		<content:encoded><![CDATA[<p>[...] my reasons Apple shouldn&#8217;t get into gaming, I still think a dedicated game console doesn&#8217;t make much sense, and a tablet whose primary [...]</p>
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		<title>By: Needed at Apple: One Good Game Designer&#160;&#124;&#160;Technologizer</title>
		<link>http://technologizer.com/2009/05/06/5-reasons-apple-should-not-get-into-gaming/comment-page-2/#comment-29888</link>
		<dc:creator>Needed at Apple: One Good Game Designer&#160;&#124;&#160;Technologizer</dc:creator>
		<pubDate>Tue, 17 Nov 2009 00:36:50 +0000</pubDate>
		<guid isPermaLink="false">http://technologizer.com/?p=11554#comment-29888</guid>
		<description>[...] Still, there&#8217;s a big hole in I can&#8217;t reconcile: If Apple&#8217;s only looking for someone to create demo fodder, isn&#8217;t this more of a temp job than a full-time position? Indeed, I can&#8217;t think of any reason for the existence of this position that doesn&#8217;t have at least one good counter-argument. Even the idea of Apple developing a gaming console seems far-fetched and silly. [...]</description>
		<content:encoded><![CDATA[<p>[...] Still, there&#8217;s a big hole in I can&#8217;t reconcile: If Apple&#8217;s only looking for someone to create demo fodder, isn&#8217;t this more of a temp job than a full-time position? Indeed, I can&#8217;t think of any reason for the existence of this position that doesn&#8217;t have at least one good counter-argument. Even the idea of Apple developing a gaming console seems far-fetched and silly. [...]</p>
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		<title>By: guttermessiah</title>
		<link>http://technologizer.com/2009/05/06/5-reasons-apple-should-not-get-into-gaming/comment-page-2/#comment-26752</link>
		<dc:creator>guttermessiah</dc:creator>
		<pubDate>Sun, 27 Sep 2009 15:27:11 +0000</pubDate>
		<guid isPermaLink="false">http://technologizer.com/?p=11554#comment-26752</guid>
		<description>You shot yourself in the foot with number #1. You probably didn&#039;t think there was a void in the gaming field until the Wii showed up which tells me you can&#039;t see into the future. So how do you know there isn&#039;t another gaming void that Apple could fill? You don&#039;t. You don&#039;t run a billion dollar company, your opinions are invalid. Please stop writing.

Apple needs a gaming division for its computers, and if they jump into the console arena, too, then good. You can never have too many options. I personally am giving up on Macs and heading back to the PC market so I can play video games again. And I&#039;m sure I&#039;m not the only one.</description>
		<content:encoded><![CDATA[<p>You shot yourself in the foot with number #1. You probably didn&#8217;t think there was a void in the gaming field until the Wii showed up which tells me you can&#8217;t see into the future. So how do you know there isn&#8217;t another gaming void that Apple could fill? You don&#8217;t. You don&#8217;t run a billion dollar company, your opinions are invalid. Please stop writing.</p>
<p>Apple needs a gaming division for its computers, and if they jump into the console arena, too, then good. You can never have too many options. I personally am giving up on Macs and heading back to the PC market so I can play video games again. And I&#8217;m sure I&#8217;m not the only one.</p>
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		<title>By: Tom B</title>
		<link>http://technologizer.com/2009/05/06/5-reasons-apple-should-not-get-into-gaming/comment-page-2/#comment-15497</link>
		<dc:creator>Tom B</dc:creator>
		<pubDate>Fri, 08 May 2009 12:58:29 +0000</pubDate>
		<guid isPermaLink="false">http://technologizer.com/?p=11554#comment-15497</guid>
		<description>Drew makes a good point. Just about the only genuine advantage Windows has had over the years over the Mac is the greater number of game titles, and that was due to Windows&#039; market share. By introducing the XBox, MSFT neutralized the one very key strategic asset they had. I think they did that 1) because console things looked like they might replace computers for a while. They may , yet, in a way, with the Netbook fad/tren (?). 2) in a failed attempt to push DirectX over OpenGL.</description>
		<content:encoded><![CDATA[<p>Drew makes a good point. Just about the only genuine advantage Windows has had over the years over the Mac is the greater number of game titles, and that was due to Windows&#8217; market share. By introducing the XBox, MSFT neutralized the one very key strategic asset they had. I think they did that 1) because console things looked like they might replace computers for a while. They may , yet, in a way, with the Netbook fad/tren (?). 2) in a failed attempt to push DirectX over OpenGL.</p>
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		<title>By: Tycho Eggen</title>
		<link>http://technologizer.com/2009/05/06/5-reasons-apple-should-not-get-into-gaming/comment-page-2/#comment-15494</link>
		<dc:creator>Tycho Eggen</dc:creator>
		<pubDate>Fri, 08 May 2009 12:52:43 +0000</pubDate>
		<guid isPermaLink="false">http://technologizer.com/?p=11554#comment-15494</guid>
		<description>@Backlin
yeah, definitely agree on the button issue...

however, combine the motion detection and the interface characteristics, definitely got some nice options there...
any games being playable on the iDevice could even be played on the iConsole

and when you compare it to something like the Wii, unless you&#039;re playing Super Mario Kart, you don&#039;t really need a lot of buttons, 4 quadrants would suffice (more or less)

@Jared

One of the biggest issues in the past was the incompatibility with the x86 platform that made it a more or less an Apple only game to start off with.

Now that even Apple has embraced the x86 platform, one can even run MS products natively on their hardware and added to that, as you mentioned, Apple&#039;s products have become more mainstream, the demand has certainly risen as well.

One of the best, or at least better, examples could be Blizzard having  a native client for their gaming environment.</description>
		<content:encoded><![CDATA[<p>@Backlin<br />
yeah, definitely agree on the button issue&#8230;</p>
<p>however, combine the motion detection and the interface characteristics, definitely got some nice options there&#8230;<br />
any games being playable on the iDevice could even be played on the iConsole</p>
<p>and when you compare it to something like the Wii, unless you&#8217;re playing Super Mario Kart, you don&#8217;t really need a lot of buttons, 4 quadrants would suffice (more or less)</p>
<p>@Jared</p>
<p>One of the biggest issues in the past was the incompatibility with the x86 platform that made it a more or less an Apple only game to start off with.</p>
<p>Now that even Apple has embraced the x86 platform, one can even run MS products natively on their hardware and added to that, as you mentioned, Apple&#8217;s products have become more mainstream, the demand has certainly risen as well.</p>
<p>One of the best, or at least better, examples could be Blizzard having  a native client for their gaming environment.</p>
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		<title>By: drew</title>
		<link>http://technologizer.com/2009/05/06/5-reasons-apple-should-not-get-into-gaming/comment-page-2/#comment-15493</link>
		<dc:creator>drew</dc:creator>
		<pubDate>Fri, 08 May 2009 12:27:08 +0000</pubDate>
		<guid isPermaLink="false">http://technologizer.com/?p=11554#comment-15493</guid>
		<description>Way back in the day, I was a big gamer (Doom and such) and my wife, a graphic designer, wanted a Mac, so we got a Performa 6200. I then discovered Marathon, which seemed light years more advanced (both in terms of graphics and quality of storyline) than anything on the PC. I can&#039;t count the hours I wasted....uh spent, playing that and Marathon II. 

I too remember the frustration of having to wait for Mac versions to appear, often a long time after the games came out on PC. Ironically, now, with a PC and a Mac, I have to wait for them to be ported from XBox and the like. The big killer XBox game, Halo, came from Bungie, the people who first did Marathon.</description>
		<content:encoded><![CDATA[<p>Way back in the day, I was a big gamer (Doom and such) and my wife, a graphic designer, wanted a Mac, so we got a Performa 6200. I then discovered Marathon, which seemed light years more advanced (both in terms of graphics and quality of storyline) than anything on the PC. I can&#8217;t count the hours I wasted&#8230;.uh spent, playing that and Marathon II. </p>
<p>I too remember the frustration of having to wait for Mac versions to appear, often a long time after the games came out on PC. Ironically, now, with a PC and a Mac, I have to wait for them to be ported from XBox and the like. The big killer XBox game, Halo, came from Bungie, the people who first did Marathon.</p>
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		<title>By: Jared Newman</title>
		<link>http://technologizer.com/2009/05/06/5-reasons-apple-should-not-get-into-gaming/comment-page-2/#comment-15468</link>
		<dc:creator>Jared Newman</dc:creator>
		<pubDate>Fri, 08 May 2009 06:34:56 +0000</pubDate>
		<guid isPermaLink="false">http://technologizer.com/?p=11554#comment-15468</guid>
		<description>Thanks for the kind words, Cynnergies.

For those talking about computer gaming, I must admit I&#039;m not too familiar with the reasons why Macs are traditionally game-averse. I suspect its a product of Macs typically being used by graphic designers, artists, musicians and so on, and porting the game over from Windows hasn&#039;t been worth the trouble because the market isn&#039;t there. Maybe that will change now that Macs are becoming more mainstream.</description>
		<content:encoded><![CDATA[<p>Thanks for the kind words, Cynnergies.</p>
<p>For those talking about computer gaming, I must admit I&#8217;m not too familiar with the reasons why Macs are traditionally game-averse. I suspect its a product of Macs typically being used by graphic designers, artists, musicians and so on, and porting the game over from Windows hasn&#8217;t been worth the trouble because the market isn&#8217;t there. Maybe that will change now that Macs are becoming more mainstream.</p>
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	<item>
		<title>By: Reasons Apple should not get into gaming</title>
		<link>http://technologizer.com/2009/05/06/5-reasons-apple-should-not-get-into-gaming/comment-page-2/#comment-15465</link>
		<dc:creator>Reasons Apple should not get into gaming</dc:creator>
		<pubDate>Fri, 08 May 2009 05:31:33 +0000</pubDate>
		<guid isPermaLink="false">http://technologizer.com/?p=11554#comment-15465</guid>
		<description>[...] As a follow up to my previous post on Apple entering the gaming market, I would like to mention a post at Technologizer, which pretty much expresses the same thing I did in the previous post, albeit in a more softer [...]</description>
		<content:encoded><![CDATA[<p>[...] As a follow up to my previous post on Apple entering the gaming market, I would like to mention a post at Technologizer, which pretty much expresses the same thing I did in the previous post, albeit in a more softer [...]</p>
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		<title>By: Backlin</title>
		<link>http://technologizer.com/2009/05/06/5-reasons-apple-should-not-get-into-gaming/comment-page-1/#comment-15457</link>
		<dc:creator>Backlin</dc:creator>
		<pubDate>Fri, 08 May 2009 00:23:02 +0000</pubDate>
		<guid isPermaLink="false">http://technologizer.com/?p=11554#comment-15457</guid>
		<description>@Tycho:

I definitely would not like the iPod Touch or iPhone as a controller. To help me memorize where buttons are, there needs to be some form of physical buttons.</description>
		<content:encoded><![CDATA[<p>@Tycho:</p>
<p>I definitely would not like the iPod Touch or iPhone as a controller. To help me memorize where buttons are, there needs to be some form of physical buttons.</p>
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		<title>By: dreamhunk</title>
		<link>http://technologizer.com/2009/05/06/5-reasons-apple-should-not-get-into-gaming/comment-page-1/#comment-15437</link>
		<dc:creator>dreamhunk</dc:creator>
		<pubDate>Thu, 07 May 2009 19:19:38 +0000</pubDate>
		<guid isPermaLink="false">http://technologizer.com/?p=11554#comment-15437</guid>
		<description>apple is not after console gamers or consoles. Apple has already lost money on consoles. Apple is after pc gamers here is why

http://software.intel.com/en-us/blogs/2009/04/20/how-pc-gaming-helps-shape-the-future-of-computing/</description>
		<content:encoded><![CDATA[<p>apple is not after console gamers or consoles. Apple has already lost money on consoles. Apple is after pc gamers here is why</p>
<p><a href="http://software.intel.com/en-us/blogs/2009/04/20/how-pc-gaming-helps-shape-the-future-of-computing/" rel="nofollow">http://software.intel.com/en-us/blogs/2009/04/20/how-pc-gaming-helps-shape-the-future-of-computing/</a></p>
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