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	<title>Comments on: Nintendo Announces Wii Biofeedback Sensor</title>
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	<description>Reviews, News, and Opinion About Personal Technology by Harry McCracken &#38; Friends</description>
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		<title>By: Nintendo Plunders the Classics, Pleases the Crowd &#171; Claire191&#039;s Blog</title>
		<link>http://technologizer.com/2009/06/02/nintendo-announces-wii-biofeedback-sensor/comment-page-2/#comment-48783</link>
		<dc:creator><![CDATA[Nintendo Plunders the Classics, Pleases the Crowd &#171; Claire191&#039;s Blog]]></dc:creator>
		<pubDate>Thu, 17 Jun 2010 03:00:42 +0000</pubDate>
		<guid isPermaLink="false">http://technologizer.com/?p=12618#comment-48783</guid>
		<description><![CDATA[[...] final thought: Nintendo said nothing about the Wii Vitality Sensor, which they introduced at least year&#8217;s E3 press conference. Vaporware after [...]]]></description>
		<content:encoded><![CDATA[<p>[...] final thought: Nintendo said nothing about the Wii Vitality Sensor, which they introduced at least year&#8217;s E3 press conference. Vaporware after [...]</p>
]]></content:encoded>
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		<title>By: Nintendo Plunders the Classics, Pleases the Crowd</title>
		<link>http://technologizer.com/2009/06/02/nintendo-announces-wii-biofeedback-sensor/comment-page-1/#comment-48619</link>
		<dc:creator><![CDATA[Nintendo Plunders the Classics, Pleases the Crowd]]></dc:creator>
		<pubDate>Tue, 15 Jun 2010 22:22:51 +0000</pubDate>
		<guid isPermaLink="false">http://technologizer.com/?p=12618#comment-48619</guid>
		<description><![CDATA[[...] final thought: Nintendo said nothing about the Wii Vitality Sensor, which they introduced at least year&#8217;s E3 press conference. Vaporware after all?  &#160; Be [...]]]></description>
		<content:encoded><![CDATA[<p>[...] final thought: Nintendo said nothing about the Wii Vitality Sensor, which they introduced at least year&#8217;s E3 press conference. Vaporware after all?  &nbsp; Be [...]</p>
]]></content:encoded>
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		<title>By: Michel</title>
		<link>http://technologizer.com/2009/06/02/nintendo-announces-wii-biofeedback-sensor/comment-page-1/#comment-42285</link>
		<dc:creator><![CDATA[Michel]]></dc:creator>
		<pubDate>Wed, 28 Apr 2010 18:08:00 +0000</pubDate>
		<guid isPermaLink="false">http://technologizer.com/?p=12618#comment-42285</guid>
		<description><![CDATA[Sounds evil: a game that can tell the best time to scare the hell out of you;-) I prefer this gadget to be used to teach people how to relax, i can imagine it to be very useful in that respect. Even at work, to increase the quality of breaks and the health of employees.]]></description>
		<content:encoded><![CDATA[<p>Sounds evil: a game that can tell the best time to scare the hell out of you;-) I prefer this gadget to be used to teach people how to relax, i can imagine it to be very useful in that respect. Even at work, to increase the quality of breaks and the health of employees.</p>
]]></content:encoded>
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		<title>By: Austin</title>
		<link>http://technologizer.com/2009/06/02/nintendo-announces-wii-biofeedback-sensor/comment-page-1/#comment-37994</link>
		<dc:creator><![CDATA[Austin]]></dc:creator>
		<pubDate>Thu, 25 Mar 2010 22:32:31 +0000</pubDate>
		<guid isPermaLink="false">http://technologizer.com/?p=12618#comment-37994</guid>
		<description><![CDATA[I think that this technology should be incorporated into normal games to add another dimension of control and personalization, to pull you into the game more and make you more personally involved in it.]]></description>
		<content:encoded><![CDATA[<p>I think that this technology should be incorporated into normal games to add another dimension of control and personalization, to pull you into the game more and make you more personally involved in it.</p>
]]></content:encoded>
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		<title>By: Latest biofeedback news &#8211; Ni fef ntendo Announces Wii Biofeedback Sensor &#124; Technologizer &#124; biofeedback therapy</title>
		<link>http://technologizer.com/2009/06/02/nintendo-announces-wii-biofeedback-sensor/comment-page-1/#comment-26736</link>
		<dc:creator><![CDATA[Latest biofeedback news &#8211; Ni fef ntendo Announces Wii Biofeedback Sensor &#124; Technologizer &#124; biofeedback therapy]]></dc:creator>
		<pubDate>Sat, 26 Sep 2009 23:57:29 +0000</pubDate>
		<guid isPermaLink="false">http://technologizer.com/?p=12618#comment-26736</guid>
		<description><![CDATA[[...] Ni fef ntendo Announces Wii Biofeedback Sensor &#124; Technologizer [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Ni fef ntendo Announces Wii Biofeedback Sensor | Technologizer [...]</p>
]]></content:encoded>
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		<title>By: Nintendo’s Wii Vitality Sensor: Vaporware? &#124; Submit Press Release</title>
		<link>http://technologizer.com/2009/06/02/nintendo-announces-wii-biofeedback-sensor/comment-page-1/#comment-22499</link>
		<dc:creator><![CDATA[Nintendo’s Wii Vitality Sensor: Vaporware? &#124; Submit Press Release]]></dc:creator>
		<pubDate>Wed, 05 Aug 2009 05:20:43 +0000</pubDate>
		<guid isPermaLink="false">http://technologizer.com/?p=12618#comment-22499</guid>
		<description><![CDATA[[...] Sensor. The gadget, which supposedly measures pulse and other vitals from a player’s finger, was briefly introduced at E3 to a curious, if not bewildered press. Two months later, Nintendo brainchild Shigeru Miyamoto still [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Sensor. The gadget, which supposedly measures pulse and other vitals from a player’s finger, was briefly introduced at E3 to a curious, if not bewildered press. Two months later, Nintendo brainchild Shigeru Miyamoto still [...]</p>
]]></content:encoded>
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		<title>By: Nintendo&#8217;s Wii Vitality Sensor: Vaporware? &#124; Gameyeeeah-Wholesale Video Game Accessories</title>
		<link>http://technologizer.com/2009/06/02/nintendo-announces-wii-biofeedback-sensor/comment-page-1/#comment-22483</link>
		<dc:creator><![CDATA[Nintendo&#8217;s Wii Vitality Sensor: Vaporware? &#124; Gameyeeeah-Wholesale Video Game Accessories]]></dc:creator>
		<pubDate>Wed, 05 Aug 2009 02:20:23 +0000</pubDate>
		<guid isPermaLink="false">http://technologizer.com/?p=12618#comment-22483</guid>
		<description><![CDATA[[...] Sensor. The gadget, which supposedly measures pulse and other vitals from a player’s finger, was briefly introduced at E3 to a curious, if not bewildered press. Two months later, Nintendo brainchild Shigeru Miyamoto still [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Sensor. The gadget, which supposedly measures pulse and other vitals from a player’s finger, was briefly introduced at E3 to a curious, if not bewildered press. Two months later, Nintendo brainchild Shigeru Miyamoto still [...]</p>
]]></content:encoded>
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		<title>By: Nintendo&#8217;s Wii Vitality Sensor: Vaporware?&#160;&#124;&#160;Technologizer</title>
		<link>http://technologizer.com/2009/06/02/nintendo-announces-wii-biofeedback-sensor/comment-page-1/#comment-22473</link>
		<dc:creator><![CDATA[Nintendo&#8217;s Wii Vitality Sensor: Vaporware?&#160;&#124;&#160;Technologizer]]></dc:creator>
		<pubDate>Wed, 05 Aug 2009 00:34:43 +0000</pubDate>
		<guid isPermaLink="false">http://technologizer.com/?p=12618#comment-22473</guid>
		<description><![CDATA[[...] The gadget, which supposedly measures pulse and other vitals from a player&#8217;s finger, was briefly introduced at E3 to a curious, if not bewildered press. Two months later, Nintendo brainchild Shigeru Miyamoto still [...]]]></description>
		<content:encoded><![CDATA[<p>[...] The gadget, which supposedly measures pulse and other vitals from a player&#8217;s finger, was briefly introduced at E3 to a curious, if not bewildered press. Two months later, Nintendo brainchild Shigeru Miyamoto still [...]</p>
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		<title>By: Thuga PT</title>
		<link>http://technologizer.com/2009/06/02/nintendo-announces-wii-biofeedback-sensor/comment-page-1/#comment-17858</link>
		<dc:creator><![CDATA[Thuga PT]]></dc:creator>
		<pubDate>Tue, 09 Jun 2009 11:11:25 +0000</pubDate>
		<guid isPermaLink="false">http://technologizer.com/?p=12618#comment-17858</guid>
		<description><![CDATA[What about a suvival horror game that reads your pulse in order to find the best times to scare the hell out of you?
Can this accessory have a more &quot;hardcore&quot; use than for those casual games of relaxation and fitness? In my opinion this could be used so that games on wii not only make you feel like you&#039;re inside the game, but also so that you&#039;re game feels unique to you, interpretating your biofeedback and better suiting the way the game plays out according to your state of mind.

Speak your mind!   ;D]]></description>
		<content:encoded><![CDATA[<p>What about a suvival horror game that reads your pulse in order to find the best times to scare the hell out of you?<br />
Can this accessory have a more &#8220;hardcore&#8221; use than for those casual games of relaxation and fitness? In my opinion this could be used so that games on wii not only make you feel like you&#8217;re inside the game, but also so that you&#8217;re game feels unique to you, interpretating your biofeedback and better suiting the way the game plays out according to your state of mind.</p>
<p>Speak your mind!   ;D</p>
]]></content:encoded>
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	<item>
		<title>By: [TechNewsticker] [E3] Nintendo bestätigt neue Wii Fit Plus mit 15 neuen Balance-Games &#124; TechFieber &#124; Hot Gadget Blog. Smart Tech News.</title>
		<link>http://technologizer.com/2009/06/02/nintendo-announces-wii-biofeedback-sensor/comment-page-1/#comment-17230</link>
		<dc:creator><![CDATA[[TechNewsticker] [E3] Nintendo bestätigt neue Wii Fit Plus mit 15 neuen Balance-Games &#124; TechFieber &#124; Hot Gadget Blog. Smart Tech News.]]></dc:creator>
		<pubDate>Wed, 03 Jun 2009 11:16:27 +0000</pubDate>
		<guid isPermaLink="false">http://technologizer.com/?p=12618#comment-17230</guid>
		<description><![CDATA[[...] [Link]   Share and Enjoy: [...]]]></description>
		<content:encoded><![CDATA[<p>[...] [Link]   Share and Enjoy: [...]</p>
]]></content:encoded>
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