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	<title>Comments on: Video Game Costs May Rise Exponentially, Again</title>
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	<link>http://technologizer.com/2009/06/16/video-game-costs-may-rise-exponentially-again/</link>
	<description>Reviews, News, and Opinion About Personal Technology by Harry McCracken &#38; Friends</description>
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		<title>By: Der Aufstieg und Fall von Advergames &#124; Werbeblogger &#8211; Weblog über Marketing, Werbung und PR &#187; Blog Archiv &#187; Der Aufstieg und Fall von Advergames</title>
		<link>http://technologizer.com/2009/06/16/video-game-costs-may-rise-exponentially-again/comment-page-1/#comment-48354</link>
		<dc:creator><![CDATA[Der Aufstieg und Fall von Advergames &#124; Werbeblogger &#8211; Weblog über Marketing, Werbung und PR &#187; Blog Archiv &#187; Der Aufstieg und Fall von Advergames]]></dc:creator>
		<pubDate>Mon, 14 Jun 2010 11:37:44 +0000</pubDate>
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		<description><![CDATA[[...] aber es lohnt sich zu wissen, da&#223; die Produktionskosten atemberaubend sind: Zur Zeit 20-30 Millionen Dollar f&#252;r einen Konsolentitel, Portierung auf andere Plattformen nicht eingerechnet. Top-Titel [...]]]></description>
		<content:encoded><![CDATA[<p>[...] aber es lohnt sich zu wissen, da&#223; die Produktionskosten atemberaubend sind: Zur Zeit 20-30 Millionen Dollar f&#252;r einen Konsolentitel, Portierung auf andere Plattformen nicht eingerechnet. Top-Titel [...]</p>
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		<title>By: Why Shadow Complex&#8217;s Impressive Sales Matter&#160;&#124;&#160;Technologizer</title>
		<link>http://technologizer.com/2009/06/16/video-game-costs-may-rise-exponentially-again/comment-page-1/#comment-24891</link>
		<dc:creator><![CDATA[Why Shadow Complex&#8217;s Impressive Sales Matter&#160;&#124;&#160;Technologizer]]></dc:creator>
		<pubDate>Wed, 02 Sep 2009 02:52:25 +0000</pubDate>
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		<description><![CDATA[[...] the cost of big-budget game development spiraling upwards, the games industry is practically killing itself. Smaller, downloadable games could be the way [...]]]></description>
		<content:encoded><![CDATA[<p>[...] the cost of big-budget game development spiraling upwards, the games industry is practically killing itself. Smaller, downloadable games could be the way [...]</p>
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