Brilliant But Doomed: Technology’s Most Magnificent Failures

The short lives and sad fates of twenty genuinely bright ideas.

By Harry McCracken  |  Posted at 5:59 am on Monday, July 27, 2009

See all: Features

Brilliant But Doomed

Life, as John F. Kennedy once helpfully pointed out, isn’t fair. Neither is the market for technology products. There’s no law that says that the best products win: The history of tech is pockmarked with breakthrough hardware, software, and services that were dismal failures in the marketplace. (It’s also rife with mediocre products that became massive bestsellers–insert your own example here.)

Of course, not every innovative tech product deserves to be a hit. Some flop because they’re ahead of their time, which is kind of admirable; others bomb because they take too long to emerge from the lab and are obsolete by the time they do, which is simply embarrassing. And some products that are enticing on paper turn out to have fatal cases of Achilles’ heel in the real world. But they’re all valuable case studies in how good intentions can go awry.

For this article, I intentionally skipped some of the most legendary magnificent failures, such as the Apple Newton, Commodore Amiga, and Sony Betamax–they’ve been celebrated more or less continuously since their untimely passings, and I wanted to devote more space to lesser-known contenders. I figure you’re going to reminisce about your own favorites in the comments anyhow.

Thanks to my pals on Twitter (where I’m @harrymccracken) for nominating scads of products for this story. And yes, the title of this article is a homage to Brilliant But Cancelled, a retrospective of short-lived TV shows that appeared on the Trio cable channel…a channel which was itself both excellent and unsuccessful.

1. Difference Engine No. 2 (1847-1849)

Difference EngineWhat it was: English mathematician Charles Babbage’s design for a five-ton machine with 8,000 mechanical parts that would calculate and tabulate polynomial functions–an improved version of his earlier Difference Engine No. 1, incorporating ideas from his more general-purpose Analytical Engine.

Why it was brilliant: Babbage was inventing computers a hundred years before the industry really got off the ground. It took a century and a half before anyone was able to to build his Difference Engine No. 2., but once two were assembled by London’s Science Museum–with minor modifications to Babbage’s plans–they worked as intended. Anyone wanna argue that’s not evidence of brilliance?

Why it was doomed: Babbage’s ability to conceive of extraordinarily ambitious machines outstripped his ability to construct them–which is less of a criticism of his ability to finish projects and more of a sign of just how ahead of his time he was. He received British government funding for his first Difference Engine, but ran out of cash without having ever built a working model, and also failed to build more than a few components of his Analytical Engine. By the time he designed the second Difference Engine he didn’t attempt to construct one.

Its legacy: Concepts originated by Charles Babbage are reflected in every computing device you own. And since he was never able to build any of his extraordinary brainchildren, he’s also the father of the technological magnificent failure.

Video sidelight: Here’s a demonstration of the modern Difference Engine at Silicon Valley’s Computer History Museum.

2. Polaroid Polavision (1977)

Polaroid Polavision CameraWhat it was: Polaroid’s instant-photography movie system, the result of three decades of experimentation and research.

Why it was brilliant: Even Polaroid’s still-image instant cameras, such as the amazing SX-70, remain among the most impressive feats of consumer-electronics wizardry ever. Polavision made instant movies by capturing an amazing eighteen instant photos a second, courtesy of a handheld camera that used handy film cartridges.

Why it was doomed: Many brilliant tech products have failed because they were ahead of their time; Polavision flopped big-time because it was simply too late. It was pricey ($675) and the movies it created were short (two minutes and forty seconds) and silent, and could only be watched on the bundled tabletop screen (they were too dim to be projected). None of this might have mattered if the system had been released in 1967–but in 1977, it was up against early consumer video cameras and VCRs. From the day it launched, Polavision looked shockingly retro, and its catostrophic failure eventually contributed to the sad exodus of legendary Polaroid founder Edwin Land.

Its legacy: Polavision may have been a disaster, and today’s Polaroid itself may be nothing more than a shell company that slaps its logo on other companies’ products. But the basic idea–instant movies–is as appealing today as it was in 1977. What’s a Flip camcorder other than what Polavision wanted to be but couldn’t?

Video sidelights: Even marketing starring Danny Kaye (and later Ed McMahon, who tried to reposition Polavision as a business product) couldn’t save Polavision.

3. QUBE (1977)

QUBEWhat it was: The nation’s first interactive TV service, which Warner Communications launched in Columbus, Ohio on December 1st, 1977.

Qube RemoteWhy it was brilliant: QUBE packed impressive technology, including a two-way 256-kbps data connection at a time when dial-modems ran at 300-bps (and almost nobody had them yet). Its oversized 18-button remote control let consumers interact with programming–which included new concepts such as pay per view,  interactive polls, home shopping, and distance learning. The then-impressive thirty channels of programming included the children’s station Pinwheel (which was later renamed Nickelodeon) and an all-music station known as Sight on Sound (a precursor to MTV).

Why it was doomed: The system was pricey to build out–the boxes cost $200 apiece compared to $40 for a typical set-top box. And all that original, interactive programming made it expensive to operate. It also turned out that the interactive aspect of the service wasn’t particularly popular. Couch potatoes liked to remain couch potatoes. By 1984, Warner began to wind down QUBE operations, a process that took a decade.

Its legacy: In 1994, Warner (then known as Time Warner) tried again with the Full Service Network, a QUBE-like interactive service which launched in Orlando and flopped more quickly than QUBE had. Around the same time, the World Wide Web exploded, bringing consumers interactivity of the sort originally envisioned by QUBE, plus a whole lot more. As of 2010, cable TV remains surprisingly non-interactive, but hints of QUBE-like functionality (such as the use of TiVo boxes to order pizza) continue to crop up.

Video sidelights: A former QUBE producer has uploaded a bunch of fascinating video clips from QUBE’s launch day to YouTube, including a bit with the Krusty-like Flippo the clown discussing the QUBE remote with some kids and the wonderfully-named Columbus Goes Bananaz, a music show that hosted Wolfman Jack.

4. RCA SelectaVision (1981)

SelectaVisionWhat it was: RCA’s analog home movie system, which used a phonograph-like player with a needle to play back video from 12-inch vinyl discs stored in caddies.

Why it was brilliant: SelectaVision discs were essentially LPs you could see as well as hear–which in 1981 was still a cool idea and an impressive technical feat. And in the early 1980s, the home-video market hadn’t yet taken off, so the notion of being able to own a copy of a movie and watch it at a time of your choosing still felt luxurious and futuristic.

Why it was doomed: Like Polavision, Selectavision might have been a hit if it had shipped way earlier (RCA began research in 1964). By the time it finally showed up in 1981, however, it competed not only with Beta and VHS (which were recordable) but with laserdiscs (a technically superior form of moviedisc which had actually beaten SelectaVision to market in the form of the Nimoy-endorsed Magnavision in 1978). SelectaVision discs held only an hour per side and so had to be flipped over to watch a whole movie (and supplemented with additional discs for longer films). And like phonograph albums they were fragile, promising a life of only 500 playbacks. RCA gave up on the players in 1984 and stopped selling videodiscs in 1986.

Its legacy: Laserdiscs were beloved by hardcore movie buffs and technonerds for years, but also failed to find their way into many living rooms. It wasn’t until the smaller, higher-capacity DVDs appeared in 1997 that vast numbers of Americans began to buy their movies in disc form.

Video sidelight: Movies on Selectavision discs opened with a triumphant fanfare that probably felt pretty high-tech at the time.

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28 Comments For This Post

  1. Pascal Cuoq Says:

    More on the difference engine: http://tr.im/BabbageBBC

  2. Patrick Says:

    Great article. I’d only add one thing; Babbage may the father of the technological magnificent failure but Da Vinci in the Grand Father. ;)

  3. dave Says:

    I worked for RCA on Selectavision player production in Indianapolis and Bloomington Indiana.
    The discs used detection of a variation in capacitance to retrieve the video/audio from the disc – hence the name CED Capacitance Electronic Disc. It was not like audio LPs where vibration of the needle was directly converted into electric signals.
    There was player that could play both sides of the disc eliminating the need for turning the disc over. I don’t know if that ever made it to the public.

  4. Dan Knight Says:

    As a longtime Mac-head, I’d never even heard of Microsoft PhotoDraw – but 10 years earlier I was using Deneba UltraPaint, which combined bit-map and vector graphics in the same program.

  5. Andrew Edsor Says:

    The London Science Museum’s Babbage machine is on permanent display and regularly demonstrated. Perhaps timely to give a plug for his wife Ada Lovelace who wrote his programs. In recognition, the US DoD, called their operating system Ada.

    When mentioning the VHS and Betamax systems, don’t forget the contemporary Philips 2000 system which was superior to both in terms of video and sound quality and had tapes which lasted much longer. I know, because I owned one.

  6. Josh Bernoff Says:

    At Forrester Research we actually study this stuff to learn what makes technology succeed or not. The easy ones are products for which there is no need. The tantalizing products, like the ones you have here and the Newton, just barely miss for some reason.

    The main reasons appear to be timing, cost, and poor usability. These problems are all solvable in the long term, which is why you see successful products that do what these did, but in a way people could accept.

    Incidentally I created a methodology for predicting the true market size for a product based on all this analysis. It was called TechnoPotential. But by the time most products are ready to launch, developers are too far along for any advice of this kind. Result: just like the products you mention here, TechPotential was a flop.

  7. Brian Prince Says:

    The Sega Dreamcast was actually released on 9/9/99 in the US, not in 1998 as stated in the article.

    In addition to all its neat technical features, it was also the easiest console to develop for up to that point. Sega made it very painless to jump right in and start making games, which stood in stark contrast to Sony’s “they’ll learn it because they’ll have to” approach with the PS2, which was (at least for the first year or two) a developer’s nightmare.

    Features like edge anti-aliasing, which the DC did by default, took half a year for PS2 developers to hack together.

    The little grey box really was ahead of its time.

  8. drew Says:

    I wish I could go back into time to 2000 for the peice on the Sega Dreamcast; it shows the DOW at 11,192, or 2,000 points above today’s close….

  9. Harry McCracken Says:

    @Brian: Sorry, I know that the Dreamcast was released in 1999 in the U.S.; I used the Japan year in the header, then discussed the U.S. release in the text. (Confusing, I know…)

    –Harry

  10. Simon Says:

    I remember when Sega announced they were stopping Dreamcast development. I was answering phones for them and we had kids calling in tears and parents calling in fits of rage.
    One mother described how she had bought the Mega CD (Sega CD in the US, IIRC), the 32X and the Saturn, and she was angry because buying a console was an investment. Well, if anyone had been qualified to say what a great investment Sega hardware was, it was her…
    A sad loss to gaming, though, as todays Sega aren’t half as exciting as they were when they were making their own hardware.

  11. Gregg Says:

    IIRC, you couldn’t even touch those RCA videodiscs — you had to insert the entire sleeve into the device, and it somehow pulled the disc out and loaded it.

    It was nothing like LaserDisc, which you could handle like a normal vinyl record. In fact, the marketing for LaserDisc implied that you could really manhandle those things, because the lasers could read thru your fingerprints or something. Ha!

    As a kid I spent hours at the A/V store in the mall lusting after that beautiful Pioneer LaserDisc player. Even then I knew that the RCA VideoDisc player was analog crap compared to the digital goodness of LaserDisc. :P

  12. dave Says:

    @Greg, The video on the laserdiscs was analog – much like composite video. There wasn’t the processing power in 1970’s (or 80’s for that matter) to convert a digital stream into a video signal. The audio was digital.
    Another project I worked on for RCA was DirecTV. We developed the video/audio receiver for that system and the processing power was just available (in reasonable prices) to implement MPEG-2 for the video – and that was the early 90’s.

  13. oldguy231@aol.com Says:

    What a nice trip down memory lane. I remember most of these first hand. Thanks for the look back. I love your coverage of old, obsolete technology. I am old and it’s nice to know someone remembers and takes the time to write about old things.

  14. nick Says:

    I bought a psion series 5 off ebay in 2001 and found it to be a pretty solid PDA if all you needed was text processing and a spreadsheet. It was a nice alternative to palm keyboard options. I never had a problem with the screen contrast and it had a decent backlight too. The article doesn’t mention that it had a touchscreen too.

    I considered getting a series 7 instead at the time, which was pretty much a netbook before its time, but from what I read it had less functionality that the series 5.

  15. Bill Says:

    I never heard of Microsoft Photodraw, but in the early 90’s, I was using Deneba Canvas on a Mac. It’s main feature, I recall, was the ability to combine vector and bitmapped graphics. It was a great product for creating figures for scientific papers.
    I also fondly remember the Psion, but I was using the older Series 3 model. The keyboard wasn’t nearly as nice as the 5, but the software was amazing for the time.

  16. changingwinds Says:

    Great story on how fast technology changes and how what once seemed cool now gets snickered at. It seems like yesterday when I was recording all my albums to tape. Big mistake. Now young people want vinyl. Me? I just ripped 700 CDs to my laptop since I got fed up with trying to find space for them. Digitize me, Scotty!

  17. Raj Says:

    I am the proud owner of a working Replay TV, so there’s one more to add to the count.

  18. Steve Says:

    I STILL miss Lotus Magellan – its capabilities are not matched by any built-in search. It’s ability to flatten, span, and select directory structures for searching was priceless, as was its ability to compare directories and files and subsets of files within directories in a single operation. Magellan and Laplink software/cable made it a lot easier to move to a new PC. IIRC, Lotus killed Magellan and refused to license it to anyone else for further development.

    I never could figure out how to make Ecco Pro work for me, though.

  19. skydvr Says:

    Still love my (multiple) ReplayTVs. Wish they had come out with a box capable of recording HD though….

  20. bufungla Says:

    Good to see the Psion mentioned. I had a Revo, and it’s still the best packaging for a PDA with keyboard I’ve ever seen. Slightly smaller than the dimensions of an old punched card, it was small enough to fit in your pocket yet had a keyboard large enough to touch type on. I could actually use my fingers to type on the thing, at a speed almost as fast as a regular computer keyboard. I’d pay almost anything to get hold of a PDA phone with a similar construction, but now the emphasis is on making the things smaller than a business card.

  21. Freda Says:

    Andrew, Ada Lovelace wasn’t actually Babbage’s wife but a collaborator, but thanks for giving her a mention anyway. Many see her as the first ever programmer, and she took the Analytical Engine conceptually quite a bit further than Babbage’s original idea.
    http://www.fourmilab.ch/babbage/sketch.html

  22. Spot Cool Tech Says:

    What a great review! These specific products might have been failures but aspects of each of them survive in products that went on to have success.

  23. Perry Says:

    Great article! One of my doomed favorites was HP New Wave, an object-oriented shell that sat on top of Windows 2.0. Along with HP New Wave Mail, it brought a lot of features, like dragging and dropping of files, er *objects*, into each other, and a desktop on which you store your objects, long before Windows had them.

  24. BDD Says:

    The Dreamcast lives on in the homebrew community, and there are still commercial games being released by small independent outfits. I even wrote a game for the system using the Fenix scripting language, but due to lack of interest (it wasn’t a clone, an emulator, or a 3d game, which seem to be the only games people are interested in for the system these days), I never released it to the public. It’s the first recent game project I actually finished…

  25. Zale 3 Says:

    Poor Babbage must be thrashing in his grave. I can hear him saying something like “what would you Modern Chaps call a Dyson Sphere?!!”………

  26. Jim McMillen Says:

    Lotus Magellan came with a trial version, MGSample, that did not have that great search facility. But it did have great file manipulation capability–renaming, moving, deleting, etc, individual files or groups of files simultaneously–all far faster and easier than anything else I have available. In spite of it being a DOS program, I still use it almost daily. That is one reason I insisted that my new computer run Windows XP.

  27. darkpand Says:

    Well, in fact, before Gateway 2000 Destination (in 1995), there was another similar project, the Olivetti Envision. It wasn’t a whole living room like the Destination :) , but a vcr-style multimedia computer with remote (infrared) keyboard an trackball, and tv-out. It was brilliant, i always wanted one.

  28. John Bartell Says:

    Anyone remember the Newton. Although it’s success was underwhelming, it positioned Apple for the iPhone and iPod. Without the Newton, perhaps Apple would not be so successful with these products today.

1 Trackbacks For This Post

  1. Bad Tech That Couldn’t (or Shouldn’t) Survive | nuze.me Says:

    [...] Technologizer has compiled a list of gadgets that were doomed from the moment they set foot on the scene. The list includes impressive technological feats that were often just a tad too late or early. Take, for instance, Charles Babbage’s Difference Engine. Designed in the 1840s, this five-ton behemoth is arguably the first modern computer… or it would have been if it were ever built. Despite grants from the British government, Babbage’s design turned out to be too expensive to produce. Or QUBE, an early interactive TV platform from Warner Communications (precursor to Time Warner) that offered pay-per-view, interactive polls, and shopping from your remote — way back in 1977. [...]

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