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	<title>Comments on: Fifteen Classic Game Console Design Mistakes</title>
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	<link>http://technologizer.com/2009/08/10/fifteen-classic-game-console-design-mistakes/</link>
	<description>Reviews, News, and Opinion About Personal Technology by Harry McCracken &#38; Friends</description>
	<lastBuildDate>Fri, 10 Feb 2012 19:01:12 +0000</lastBuildDate>
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		<title>By: jack</title>
		<link>http://technologizer.com/2009/08/10/fifteen-classic-game-console-design-mistakes/comment-page-18/#comment-112289</link>
		<dc:creator><![CDATA[jack]]></dc:creator>
		<pubDate>Fri, 10 Feb 2012 17:22:43 +0000</pubDate>
		<guid isPermaLink="false">http://technologizer.com/?p=15468#comment-112289</guid>
		<description><![CDATA[Plus the notion of &quot;keypad gaming&quot; is still alive and well today - it lives on in the form of PC gaming with a mouse and keyboard!  
&lt;a href=&quot;http://www.easystretchingexercises.com/&quot; rel=&quot;nofollow&quot;&gt;back stretching exercises&lt;/a&gt; ]]></description>
		<content:encoded><![CDATA[<p>Plus the notion of &quot;keypad gaming&quot; is still alive and well today &#8211; it lives on in the form of PC gaming with a mouse and keyboard!<br />
<a href="http://www.easystretchingexercises.com/" rel="nofollow">back stretching exercises</a></p>
]]></content:encoded>
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	<item>
		<title>By: jones123peter</title>
		<link>http://technologizer.com/2009/08/10/fifteen-classic-game-console-design-mistakes/comment-page-18/#comment-110850</link>
		<dc:creator><![CDATA[jones123peter]]></dc:creator>
		<pubDate>Mon, 30 Jan 2012 08:52:17 +0000</pubDate>
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		<description><![CDATA[Your post really can provide good information to readers, like us.  
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		<content:encoded><![CDATA[<p>Your post really can provide good information to readers, like us.<br />
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]]></content:encoded>
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	<item>
		<title>By: jones123peter</title>
		<link>http://technologizer.com/2009/08/10/fifteen-classic-game-console-design-mistakes/comment-page-17/#comment-110833</link>
		<dc:creator><![CDATA[jones123peter]]></dc:creator>
		<pubDate>Mon, 30 Jan 2012 05:59:25 +0000</pubDate>
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		<description><![CDATA[its very interesting community and sure i will connect to the my flickers follow and get involved in the whole community and enjoy a lot.Thank you  
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		<content:encoded><![CDATA[<p>its very interesting community and sure i will connect to the my flickers follow and get involved in the whole community and enjoy a lot.Thank you<br />
<a href="http://www.destinwedding.net" rel="nofollow">Destin Weddings</a></p>
]]></content:encoded>
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		<title>By: Axel</title>
		<link>http://technologizer.com/2009/08/10/fifteen-classic-game-console-design-mistakes/comment-page-17/#comment-110525</link>
		<dc:creator><![CDATA[Axel]]></dc:creator>
		<pubDate>Fri, 27 Jan 2012 14:59:01 +0000</pubDate>
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		<description><![CDATA[Well in the old days certainly some design mistakes were made. But taking a look at some of todays controllers I keep wondering if things are just getting worse? I&#039;d gladly replace some of those modern controllers by one of these classics.  ]]></description>
		<content:encoded><![CDATA[<p>Well in the old days certainly some design mistakes were made. But taking a look at some of todays controllers I keep wondering if things are just getting worse? I&#039;d gladly replace some of those modern controllers by one of these classics.</p>
]]></content:encoded>
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	<item>
		<title>By: Barhocker</title>
		<link>http://technologizer.com/2009/08/10/fifteen-classic-game-console-design-mistakes/comment-page-17/#comment-110518</link>
		<dc:creator><![CDATA[Barhocker]]></dc:creator>
		<pubDate>Fri, 27 Jan 2012 13:01:21 +0000</pubDate>
		<guid isPermaLink="false">http://technologizer.com/?p=15468#comment-110518</guid>
		<description><![CDATA[I just couldn&#039;t leave your site without saying that I enjoyed the excellent details you provide on this site. Thanks for sharing. 
 ]]></description>
		<content:encoded><![CDATA[<p>I just couldn&#039;t leave your site without saying that I enjoyed the excellent details you provide on this site. Thanks for sharing.</p>
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		<title>By: mark</title>
		<link>http://technologizer.com/2009/08/10/fifteen-classic-game-console-design-mistakes/comment-page-17/#comment-110494</link>
		<dc:creator><![CDATA[mark]]></dc:creator>
		<pubDate>Fri, 27 Jan 2012 08:16:59 +0000</pubDate>
		<guid isPermaLink="false">http://technologizer.com/?p=15468#comment-110494</guid>
		<description><![CDATA[Understand that certainly nothing can make you genuinely feel that way without having your agreement. It is however normal for men and women to bring below the belt words remember, though , as long as you skin them beforehand, they&#039;re not going to go about doing the same. There does exist really a want to stand up by how you feel even it is being faced with a variety of counteraction. 
 ]]></description>
		<content:encoded><![CDATA[<p>Understand that certainly nothing can make you genuinely feel that way without having your agreement. It is however normal for men and women to bring below the belt words remember, though , as long as you skin them beforehand, they&#039;re not going to go about doing the same. There does exist really a want to stand up by how you feel even it is being faced with a variety of counteraction.</p>
]]></content:encoded>
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	<item>
		<title>By: Garment</title>
		<link>http://technologizer.com/2009/08/10/fifteen-classic-game-console-design-mistakes/comment-page-17/#comment-110408</link>
		<dc:creator><![CDATA[Garment]]></dc:creator>
		<pubDate>Thu, 26 Jan 2012 08:55:22 +0000</pubDate>
		<guid isPermaLink="false">http://technologizer.com/?p=15468#comment-110408</guid>
		<description><![CDATA[There&#039;s a design mistake there, it was the side buttons alone. But still cool. ]]></description>
		<content:encoded><![CDATA[<p>There&#039;s a design mistake there, it was the side buttons alone. But still cool.</p>
]]></content:encoded>
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	<item>
		<title>By: jones123peter</title>
		<link>http://technologizer.com/2009/08/10/fifteen-classic-game-console-design-mistakes/comment-page-17/#comment-110300</link>
		<dc:creator><![CDATA[jones123peter]]></dc:creator>
		<pubDate>Wed, 25 Jan 2012 10:45:10 +0000</pubDate>
		<guid isPermaLink="false">http://technologizer.com/?p=15468#comment-110300</guid>
		<description><![CDATA[I think the website should come up with more features. I believe the number of the visitors will increase. &lt;a href=&quot;http://www.testosteron-info.com&quot; rel=&quot;nofollow&quot;&gt;Testosteron&lt;/a&gt; ]]></description>
		<content:encoded><![CDATA[<p>I think the website should come up with more features. I believe the number of the visitors will increase. <a href="http://www.testosteron-info.com" rel="nofollow">Testosteron</a></p>
]]></content:encoded>
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		<title>By: Kompressionsstrümpfe</title>
		<link>http://technologizer.com/2009/08/10/fifteen-classic-game-console-design-mistakes/comment-page-17/#comment-110098</link>
		<dc:creator><![CDATA[Kompressionsstrümpfe]]></dc:creator>
		<pubDate>Mon, 23 Jan 2012 16:00:45 +0000</pubDate>
		<guid isPermaLink="false">http://technologizer.com/?p=15468#comment-110098</guid>
		<description><![CDATA[Very interesting and informative blog. Hope we get some updates soon.  &lt;a href=&quot;http://www.svital-shop.de&quot; rel=&quot;nofollow&quot;&gt;Kompressionsstr&#252;mpfe&lt;/a&gt; ]]></description>
		<content:encoded><![CDATA[<p>Very interesting and informative blog. Hope we get some updates soon.  <a href="http://www.svital-shop.de" rel="nofollow">Kompressionsstr&uuml;mpfe</a></p>
]]></content:encoded>
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	<item>
		<title>By: Office design</title>
		<link>http://technologizer.com/2009/08/10/fifteen-classic-game-console-design-mistakes/comment-page-17/#comment-109988</link>
		<dc:creator><![CDATA[Office design]]></dc:creator>
		<pubDate>Sun, 22 Jan 2012 23:10:14 +0000</pubDate>
		<guid isPermaLink="false">http://technologizer.com/?p=15468#comment-109988</guid>
		<description><![CDATA[In 1982, Atari introduced the Atari 5200 to the gaming public. The originally planned sequel to the 5200 was a system called the 3200, but development was halted on it as being too difficult to develop for. Atari decided to produce a game system based on its line of 8-bit computers, which also happened to be fairly decent at playing games. Games could be ported very easily from the Atari 400/800 to the Atari 5200, and many were (especially in later years). The biggest hardware difference between the 5200 and 8-bit computers was the inclusion of an analog joystick with the 5200. This controller allowed a full 360 degrees of movement, but unfortunately it was not self-centering. This made it very difficult to play many games, such as Pac-Man. In addition, the controllers were prone to failure, making it very difficult these days to find a 5200 system with working controllers. Several third-party vendors (most notably Wico) did release better controllers and devices that allowed use of 9-pin 2600 compatible joysticks.  ]]></description>
		<content:encoded><![CDATA[<p>In 1982, Atari introduced the Atari 5200 to the gaming public. The originally planned sequel to the 5200 was a system called the 3200, but development was halted on it as being too difficult to develop for. Atari decided to produce a game system based on its line of 8-bit computers, which also happened to be fairly decent at playing games. Games could be ported very easily from the Atari 400/800 to the Atari 5200, and many were (especially in later years). The biggest hardware difference between the 5200 and 8-bit computers was the inclusion of an analog joystick with the 5200. This controller allowed a full 360 degrees of movement, but unfortunately it was not self-centering. This made it very difficult to play many games, such as Pac-Man. In addition, the controllers were prone to failure, making it very difficult these days to find a 5200 system with working controllers. Several third-party vendors (most notably Wico) did release better controllers and devices that allowed use of 9-pin 2600 compatible joysticks.</p>
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