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Archive | February, 2010

Opera Mini on the iPhone? Good Luck (and I Mean That Sincerely)

10. February 2010

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Norwegian browser company Opera, which has been talking about an iPhone version since 2008, is no longer just talking. It says that it will demonstrate an iPhone edition of its Opera Mini phone browser next week at the Mobile World Congress show in Barcelona. And that’s all it’s said so far.

Opera seems to be following the increasingly common strategy of publicly announcing it’s working on something interesting for the iPhone in hopes of making of more difficult for Apple to reject the program once it’s submitted. But if Apple did approve an alternative browser such as Opera Mini, it would be startling–it presumably incorporates a JavaScript interpreter, and that interpreter presumably violates a clause in the iPhone developer agreement that prohibits apps from including interpreters of any sort.

I hope, however, that Opera does submit Opera Mini, and that Apple startles us all by accepting it. The single most disturbing thing about the restrictions that Apple puts on iPhone developers is their tendency to eliminate applications that compete with Apple’s own software–it’s bad for iPhone owners. And ultimately it might be bad for Apple, if it tends to leave the company more complacent than if Safari and other programs faced competition on the iPhone itself.

Does the world need Opera Mini for the iPhone? Maybe: Mini is a fine basic browser on other phones, and it compresses Web pages on the server side in order to deliver the fastest possible rendering on the phone. Which might make it particularly useful when the best speed you can get out of AT&T’s network is pokey EDGE. Whatever Mini is, it isn’t a boring, pointless knockoff of Safari…

The Internet Spying Problem Back Here

9. February 2010

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US-China relations have turned contentious over the past several months, particularly in regard to the issue of “Internet freedom.” But neither nation has an unblemished record on Internet privacy, says Eben Moglen, a Columbia University law professor and founder of the Software Freedom Law Center.

Last month, Google declared that it has discovered cyberattacks on its systems targeting Chinese humans rights workers, and made a decision to terminate the censored version of Google in China as a response.

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We’re All Google Buzz Virgins Right Now

9. February 2010

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What’s the most common first tweet that Twitter newbies make? That’s easy: “Trying out Twitter” and variants thereof. Nearly everybody who joins the service starts out in a mode that’s experimental, confused, and–for the rest of us–tedious. Which is okay, because on any given day, only a small percentage of tweets come from beginners.

Of course, there was a time when every Twitter user was a new Twitter user, but it was long before most of us had heard of the service. In fact, at the time it wasn’t even Twitter–it was Twttr.

Google Buzz, however, is different. Google could have launched it as a closed beta a la Google Wave or Google Voice, Instead,  the company decided to skip tryouts and go straight to Broadway, by opening the service up to every Gmail user over the next few few days. To a degree that’s really unusual in the history of the Web, Buzz will be chockablock with millions of confused newcomers all at once. Expect “trying out Buzz” and similar sentiments to be the primary form of Buzzing at first.

I still have access to Buzz only on my iPhone, not via Gmail. I’m only following a few people, and the majority of them haven’t buzzed at all yet. So almost all the buzzes I’ve read so far have been on the Web version’s “Nearby” tab, which simply uses your coordinates to show you updates from people in your general vicinity. A few of them are saying things that are at least vaguely interesting–or, at least, are alerting us to their eating activities. But yup, buzzing at the moment seems to mostly be about Buzz.

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“Apple seen extending exclusive iPhone deal with AT&T”

9. February 2010

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Can’t we all just admit that we have no idea when or if U.S. carriers other than AT&T will get the iPhone? AT&T may not know. Heck, Steve Jobs may not know.

(Okay, trying to suss this out is irresistible: Seems to me that the window for a Verizon iPhone 3GS has essentially closed, and that the one for a CDMA iPhone on Verizon at all is quickly narrowing, too. With every day that passes with no news, the chances are higher that AT&T will preserve its exclusivity into 2011.)

Judge Nixes Windows Genuine Advantage Class-Action Suit

9. February 2010

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As Computerworld’s Gregg Keizer has reported, a U.S. District Judge has eliminated the possibility that Microsoft might be liable for hundreds of millions of dollars of damages in class-action suits over its Windows Genuine Advantage copy protection and the method by which it was pushed onto XP machines back in 2006. I’m neither a lawyer nor a instinctive fan of class-action cases, so I’m okay with the news. (But I will say that there was a lengthy period during which WGA and Microsoft’s implementation thereof was an unreliable, vaguely insulting instrument that Microsoft willingly used against paying customers. The current version both works better and involves fewer instances in which people who pay for their software are forced to jump through hoops.)

Ten Questions About Google Buzz

9. February 2010

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I’m through with declaring any tech product or service to be a “killer” of any other tech product or service. But I will say this: If Twitter is found dead anytime in the next couple of years, someone’s going to need to hide Google Buzz, which debuted this morning, from the police.

Buzz seems to have most all the features that Twitter is missing, and Google is clearly going to take advantage of all the benefits of being Google to make it popular–most notably the inboxes of unspecified millions of Gmail users who’ll get Buzz as a service-within-the-service. My impression is that Google really, really wants this to be the dominant service in the still-evolving category of “that thing that Twitter does that doesn’t have a good name yet.”

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FCC Gets Google To Cut Nexus One Return Fee By $200

9. February 2010

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Google’s $350 “Equipment Recovery Fee” has pretty much received a universally poor reception among consumers. Complaints have flooded user forums, and apparently some have taken it as far as the Federal Communications Commission. Good news: the FCC’s intervention has seemed to have forced the company’s hand.

Effective immediately, the fee has been dropped to $150. This would not allow a user to escape T-Mobile’s $200 early termination fee — that would still be due to the carrier outside of it’s normal 14-day return period. To be fair to Google, it seems as if people’s complaints are more about the service than the device itself.

Being a former T-Mobile subscriber (and one for nearly seven years before switching to AT&T), I feel these people’s pain. Service when you have it is good — however 3G is extremely spotty, and in many rural locales you will have absolutely no service at all.

Now, in the defense of T-Mobile and Google, company officials are saying they are not making these changes due to pressure from the FCC. Needless to say — the FCC has been looking into these excess charges, which several commissioners have already said they thought were too excessive — and the commission itself has received thousands of complaints from consumers.

Live From Google This Morning

9. February 2010

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Quick reminder: I’ll be at Google headquarters for its product announcement this morning–possibly relating to new social features in Gmail–and will be covering it live at technologizer.com/google. Join me. won’t you?

5Words: Nvidia’s Graphics Technology Permits Switching

9. February 2010

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Nvidia’s new switchable graphics technology.

Windows 7 battery problem? Nope.

Droid gets Android 2.1 update.

Redact that tweet, Journal editor.

iPhone gets memory card adapter.

What’s Shigeru Miyamoto working on?

Nexus one feature: phone support!

Nexus One double-life battery.

Publishers score e-book pricing victories.
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A Second Look at Nook

9. February 2010

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Two months ago, Barnes & Noble shipped its Nook, the most eagerly-anticipated e-book reader since Amazon’s Kindle. I thought it packed a number of nice touches and interesting features but that its software was decidedly rough around the edges, and advised that prospective buyers wait for promised updates before plunking down any money–which they’d have to do anyhow, since B&N was sold out and said it wouldn’t stock Nooks in its stores until it had fulfilled all the initial orders.

This week marks the Nook’s second chance at a first impression. Barnes & Noble started rolling out a software update, 1.2, over the weekend, and says that Nooks will finally arrive at retail in the middle of this week–just in time, it says cheerfully, for Valentine’s Day. I tried the revised software, and it’s a start–the Nook’s interface feels more spritely and less buggy, and some usability issues with the original version have been cleaned up. Icons now make it clearer which books can be lent out virtually for two weeks via B&N’s LendMe feature. (The company says “most” books offer the feature, but only about half of the ones I’ve bought do–notable exceptions include Superfreakonomics and The Four-Hour Work Week.) The Nook now offers some exclusive content and discounts (such as a 10 percent off sale on CDs) when it notices you’re on the Wi-Fi network of one of its stories.

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The Top (Pantless) Ads of Super Bowl 44

8. February 2010

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Fortunately, I don’t need to come up with the perfect “Ads of Super Bowl 44″ lede as NewTeeVee pretty much nailed it: Beer solves lots of problems, women hold men back from their dreams and this year, pants are optional. But I can’t say there are any commercials we’ll remember beyond this week. My personal fave was the Kia ad (above) – fun, engaging, not crass, and it made me think about their product. (What does Go Daddy do again?) Speaking of crass, the most entertaining pantless commercial didn’t even make it on the air. And I’m bummed Denny’s Nannerpus nemesis has been replaced by chickens.

In what’s become an annual tradition, TiVo determined the top ads of Super Bowl 44 “using aggregated, anonymous, second-by-second audience measurement data about how 30,000 TiVo subscribers watched the game, and for the first time, determined not just the most viewed commercials, but instead the most engaging ads throughout the game.”

1. Doritos – “House Rules”
2. Snickers – “You’re Not You When You’re Hungry”
3. Focus on the Family – “The Tebows Celebrate Life”
4. Doritos – “Underdog”
5. 2010 Intel Core Processors – “Jeoffrey the Robot Gets Hurt”
6. E*Trade Financial – “Baby Love Triangle”
7. Bud Light – “Observatory”
8. CareerBuilder – “Casual Fridays”
9. TruTV’s NFL Full Contact – “ Punxsutawney Polamalu”
10. Hyundai Sonata – “Brett Favre MVP, Still Playing at 50”

If you missed any of the commercials, or just want to catch them again, hit Hulu, CBS, or YouTube. What were your favorites?

(This post republished from Zatz Not Funny.)

Live Coverage of Tuesday’s Google Event

8. February 2010

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Google is holding a press event on Tuesday morning at the Googleplex. It’s saying only that it involves “innovations in two of our most popular products.” Rumor (as first reported by the Wall Street Journal) has it that it involves new features that give Gmail Twitter-like capabilities. (Sorry, I’ve sworn off describing any tech product as a “killer” of any other tech product.)

I’ll be at the confab and will provide live coverage of the news at it happens at technologizer.com/google. (If you attended our iPad coverage a couple of weeks ago and were frustrated by our CoverItLive problems, I apologize again–and yes, we have a backup strategy this time.) Hope to see you there…

Sky Siege: iPhone Augmented Reality Gaming, Still Rough

8. February 2010

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Thanks to Gizmodo, I got wind of Sky Siege, an augmented and virtual reality game for the iPhone, and I plunked down $3 at the App Store so you don’t have to.

Using the iPhone 3GS to look around, you must track down little helicopters, blimps and fighter jets, taking them out with a machine gun or missile launcher before they get you. You can either play the game with its own grassy field background graphics, or switch on the camera to use your real life surroundings as the battlefield. The game plays the same either way. Here’s a video showing the action:

After playing Sky Siege for about 20 minutes, I’m a little bit dizzy from all the spinning and twisting, and believe me, 20 minutes is all you really need. The virtual reality target practice is amusing at first, but it’s a one-trick pony. It wasn’t long before I had enough of the augmented reality gimmick, cool as it was.

Seeing as Sky Siege is the only augmented reality video game I could find in the App Store, it comes off more as a tech demo than a fully-realized game. Other than using your room as a backdrop, there’s no actual interaction with the real world, which might’ve added some nuance to the experience.  There’s also no dodging or other movement required besides spinning and twisting to aim. As a game, Sky Siege doesn’t stand on its own; if it used virtual thumbsticks instead of an orientation-tracking algorithm, I certainly wouldn’t recommend it.

But there is potential here. I want to see more games that take the real-world theme deeper, like the upcoming Ghostwire for the Nintendo DSi. Sky Siege proves augmented reality gaming is possible on the iPhone — and if you’ve got $3 to burn it might be worth getting just to impress your friends — but it’s not the definitive example of what augmented reality can do.

Is Cloud Computing Dangerous?

8. February 2010

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Cloud services like Facebook and Gmail might be “free,” but they carry an immense social cost, threatening the privacy and freedom of people who are too willing to trade it away for a perceived convenience, according to Eben Moglen, a Columbia University law professor and founder of the Software Freedom Law Center.

On Friday, Moglen was the guest speaker at a seminar at New York University that was sponsored by local technology organizations. Moglen criticized the hierarchical nature of the Web today, and called for a return to peer-to-peer communications.

“The underlying architecture of the Net is meant to be about peerage,” Moglen said. “…There was nothing on the technical side to prevent it, but there was a software problem.”

The client/server architecture has been locked in over the past two decades by Microsoft Windows, Moglen claimed. “Servers were given a lot of power, and clients had very little.”

Control has been moved even further away from the client (people) by cloud services, which can be physically located anywhere in the world where the provider chooses to operate, Moglen said. Privacy laws vary widely from country to country.

There was no discussion of social consequences on the part of computer sciences as they created technologies that comprise the Web, Moglen said. “The architecture is begging to be misused.” Cloud providers are the biggest offenders, in Moglen’s view.

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Vitamin D’s Brainier Take on Video Monitoring Software

8. February 2010

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What’s Palm founder Jeff Hawkins–one of the few so-called tech visionaries who really is visionary–up to these days? For the past several years, he’s been concentrating on a startup called Numenta that’s attempting to bring intelligence modeled on the human brain to computers via something it calls Hierarchical Temporal Memory. Another startup called Vitamin D–also founded by early staffers at Hawkins’ Palm and Handspring–is the first company to commercialize Numenta’s research. And it’s releasing the first official shipping version of its first product, Vitamin D Video, today. The software is available as a free download for both Windows and OS X.

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RealPlayer SP Reaches the Mac

8. February 2010

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Last June, I wrote about RealPlayer SP, a cool new version of the venerable, not-universally-beloved media player that shifted its emphasis. Instead of primarily being about playback, it served as a hub for easy conversion of Web video for playback on a bevy of devices–MP3 players like the iPod, smartphones, gaming consoles, and more. At the time, RealPlayer SP was a Windows-only product, but Real said it would bring it to Mac users by the end of 2009.

It took a little longer than the company thought, but a beta version of RealPlayer SP for OS X is available for download now–Real gave me a sneak peek last week–and is largely similar to the Windows version. A utility runs in the background and watches as you view videos at YouTube, DailyMotion, MetaCafe, and others that offer DRM-free content. As in RealPlayer 11, SP’s predecessor, you can download video files to your Mac for later playback in Real itself. But now you can also transfer them to forty-plus gadgets with a couple of clicks. RealPlayer chooses a format and settings, does the conversion, and even places the resulting video in the proper location for syncing when possible. For instance, it dumps video destined for an iPod or iPhone into iTunes, so it’s transferred the next time you sync.

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