Companies in Silicon Valley are fond of saying that they like to “fail fast.” They mean that it’s virtuous to try lots of new things, but to give up quickly when something’s not working. But sometimes they fail fast in a manner that’s nothing to brag about. They invest millions (or hundreds of millions) of dollars in a new product and hype it to the Heavens–and then kill it after only a few months, if they ever release it at all.
From this day henceforth, HP’s TouchPad may be the poster child for bizarrely short-lived tech products. But it has lots of company–famously infamous flops such as Audrey, the G4 Cube, and Foleo. Let’s honor them, shall we?
For this list, I considered only products that were on the market for less than a year, or which never quite made it to consumers, period. Every item that made it was from a large company that should have known better. And while they all share the indignity of a short, embarrassing life, they represent multiple types of failure. (Some of them should never have left the drawing boards in the first place; others could have been great if they’d been given more time to succeed.)
18. August 2011
Here’s a press release of the damned from slightly over a month ago. It was a different time…
HP to Drive Innovation, Scale and Growth of webOS
Stephen DeWitt to lead HP’s webOS global business unit; Jon Rubinstein named senior vice president of product innovation for PSG
PALO ALTO, Calif., July 11, 2011
Building on the successful launch of HP webOS 3.0, HP today announced it is accelerating the global expansion of webOS.
To support this next phase of growth, HP has appointed Stephen DeWitt as senior vice president and general manager of its webOS global business unit. Jon Rubinstein, the visionary behind webOS, will assume a product innovation role within the Personal Systems Group (PSG) at HP.
This announcement underscores HP’s strategy to provide a seamless, secure, context-aware experience across HP’s product portfolio, and to deliver innovation at unmatched scale.
“With the successful debut of our first wave of webOS-based products, we are drawing on our deep executive bench to position the right leaders in the right roles to accelerate the long-term growth of webOS,” said Todd Bradley, executive vice president, Personal Systems Group, and member of the Executive Board, HP. “Stephen DeWitt has a proven ability to build and scale organizations into global, multibillion dollar operations, and I am confident that he will take webOS to the next level. At the same time, we continue to leverage the core strengths of Silicon Valley icon Jon Rubinstein to apply his considerable talents across the PSG portfolio.”
DeWitt, who has been leading the PSG Americas region at HP, will be responsible for all aspects of the webOS business, including engineering, research and development, sales, marketing and go-to-market support. In his new role, DeWitt will spearhead the creation of a fully integrated, global developer and independent software vendor program to deliver new consumer and business applications. DeWitt’s team also will create a dedicated mobility practice with HP’s partner community, with the goal of delivering consumer and enterprise solutions globally.
DeWitt has dramatically improved PSG’s profitability and share position in the America’s region since his arrival to HP in 2008. He is succeeded by Stephen DiFranco, head of the Solutions Partners Organization for the Americas region at HP.
“Innovation is at the core of webOS, and I look forward to working with our talented team of engineers as we strive to develop the industry’s most compelling set of products, solutions and services in markets around the world,” said DeWitt. “As part of our investment in the future of webOS, we are working in lock step with the developer community, our channel partners and the start-up community to create an application ecosystem that delivers on HP’s mobile connectivity strategy.”
Jon Rubinstein has been named senior vice president for Product Innovation in the Personal Systems Group at HP. He will continue to report to Todd Bradley in this role, helping to propel innovation across product lines. HP will leverage Rubinstein’s passion for building exceptional consumer products and his long history of driving game changing innovation, such as webOS.
“With the launch of webOS 3.0, our team has delivered a world-class platform for HP to leverage going forward, and it is now time to take things to the next level,” said Rubinstein. “With webOS under Stephen DeWitt’s proven leadership, I’m looking forward to my new role and driving further innovation for webOS and other PSG products.”
About HP
HP creates new possibilities for technology to have a meaningful impact on people, businesses, governments and society. The world’s largest technology company, HP brings together a portfolio that spans printing, personal computing, software, services and IT infrastructure at the convergence of the cloud and connectivity, creating seamless, secure, context-aware experiences for a connected world. More information about HP (NYSE: HPQ) is available at http://www.hp.com.
18. August 2011
This is My Next’s Josh Topolsky says that HP still has plans for WebOS. It’s just not the least bit clear what they are.
DeWitt said that there would be staff reductions, but told the team that the company needs people “that are serious about winning” and again reiterated HP’s commitment to developing webOS as a platform. Both DeWitt and Bradley were clear that the current business model of webOS wasn’t working primarily due to lackluster hardware, arguing that HP needed to stop “trying to force non-competitive products into the market.”
18. August 2011
Ubisoft already uses some of the worst digital rights management for its PC games, at times requiring a steady Internet connection to play, but this week the publisher made things worse with mixed messages to players.
PC gamers are upset with Ubisoft over its treatment of From Dust, a strategy game that launched last month for the Xbox 360 and this week for PC. On its forums, Ubisoft first said that the game wouldn’t require an online connection for each play session, as long as players signed in once after installing the game. But then, Ubisoft removed that forum post, and instead said players would have to connect to Ubisoft servers every time they fired up the game.
From Dust players are also reporting crashes, a lack of graphical customization settings and a limited frame rate of 30 frames per second, Rock Paper Shotgun reports. A Ubisoft forum moderator is telling players that they can pursue refunds.
18. August 2011
I’ll have lots more to say about the stunning news that HP is killing the TouchPad after two months and killing WebOS phones. But for now, how about some poignant quotes?
Me, in “HP Buys Palm: The Optimist’s View” (April 2010):
HP might be able to take WebOS places that Palm couldn’t. After the Foleo fiasco, Palm quite reasonably chose to stick to its smartphone knitting. As a much larger, more prosperous company, HP might reasonably decide to put WebOS on slates or set-top boxes or other devices that Palm would likely have avoided.
A Palm without a little cloud over its head is a good thing. With the era of uncertainty over the company’s viability over, retailers may be more excited about stocking Palm products, and consumers may be more confident about buying them.
18. August 2011
Bloomberg’s Jeffrey “No Relation” McCracken, Serena Saitto, and Aaron Ricadela are reporting that HP plans to spin off its PC business and might announce so as soon as today. Big news if it happens–but not necessarily big news that would have much of a visible impact on HP customers. (Betcha that the brand name they adopt will be…HP.)
17. August 2011
All Things Digital’s Arik Hesseldahl reports that sales of HP’s TouchPad at Best Buy aren’t great. In fact, his source says that Best Buy has managed to sell less than ten percent of the 270,000 TouchPads that HP has shipped to the retailer so far. It’s causing Best Buy some angst, Hesseldahl says.
HP’s rapid move to cut the TouchPad’s price apparently hasn’t goosed demand, at least sufficiently: according to an analyst Hesseldahl quotes, consumers think that the price might tumble even further. And so rather than buy a cheap TouchPad now, they’re waiting for even cheaper TouchPads that could be in the works.
I like competition and I like the TouchPad’s WebOS software, so I’m rooting for some incarnation of HP’s product to be a winner that sells well. But it’s not the least bit startling to see it get off to a slow start. The first reviews of the TouchPad–here’s mine–were pretty much unanimously lukewarm at best, pointing out bugs, performance issues, and a general lack of apps. Even if you were intrigued by the TouchPad, the reviews would leave you thinking that it made sense to wait rather than rush out and buy one.
17. August 2011
Nintendo plans to launch a slimmer Wii console in Europe that drops compatibility for Gamecube games and accessories, but it’s not coming to the United States — at least for now.
The Wii redesign will arrive this holiday season, bundled with Wii Sports, Wii Party, a Wii Remote Plus controller and a Nunchuk attachment. The console is designed to sit horizontally, and trims away the controller ports and memory card slots that supported Nintendo’s old Gamecube console. Nintendo will discontinue the old console design in Europe.
17. August 2011
Here’s another TechHeads.tv segment. This one features Sharif Sakr of Engadget and me talking about the past, present, and future of BlackBerry. (We recorded it last week, which is why the biggest news in the phone business in years doesn’t come up.)
17. August 2011
Xbox Live is supposed to be a big hook for Windows Phone, but until now Microsoft hasn’t fully described what the platform’s upcoming “Mango” update will do for gamers. We now have a better idea thanks to a blog post by Microsoft’s Michael Stroh.
Unlike Mango in general, Windows Phone’s fall Xbox Live update isn’t a major overhaul. Instead, Microsoft is filling in a couple of key omissions — in-app purchases and parental controls — and adding wearable avatar badges to reward in-game achievements. Xbox Live will also get “Fast Async,” which is supposed to improve turn-by-turn multiplayer games.
16. August 2011
As major operating-system upgrades go, I’ve found Apple’s OS X 10.7 to be smoother sailing than most. But Apple has released 10.7.1, an update with the sort of minor fixes that usually show up in the first update to an upgrade. The Loop’s Peter Cohen has some details.
16. August 2011
Effective immediately, Sony’s Playstation 3 is $50 cheaper. The home game system now costs $249 for a 160 GB model, or $299 for a 320 GB model.
As far as price cuts go, the PS3′s is pretty straightforward. Sony is offering a limited edition 320 GB console with Infamous 2 for $299, but otherwise there’s no additional effort to pack in a Playstation Move or to hook people into 3D gaming. (Sony will, however, offer a standalone Move and game bundle later this year, and plans to bundle a PS3, a game and small 3D TV with Playstation branding this fall, as announced at E3 in June.)
16. August 2011
Say, I had fun writing this year’s installment of a long-standing TIME tradtion: the fifty best sites of the year. Here it is.
16. August 2011
More Google/Motorola musings: SplatF’s Dan Frommer names winners and losers.
16. August 2011
How bad are things for Nintendo? Well, a Bloomberg story that circulated last week reportedly had investors clamoring for the Kyoto-based gaming giant to start porting its legendary characters over to Apple’s iOS devices. Super Mario Bros on the iPhone? Metroid on the iPad? Sounds too good to be true, right?
Turns out it was. The report took a few Mario-esque giant leaps of logic; most egregiously, the one making it seem like any investors said anything resembling the idea that Nintendo should make games for the iPhone.
But still, there’s a reason that the idea of a Nintendo-Apple team up is so appealing. Frankly, Nintendo’s magic hold on gamers’ imaginations seem to be slipping. The most significant sign is the under-performance of the 3DS, which necessitated a massive price drop for the handheld. Some of the company’s most anticipated recent titles–last year’s Metroid: Other M and this year’s 3DS re-issue of The Legend of Zelda: Ocarina of Time–got mixed receptions when they finally came out. And if Nintendo can’t bank on its key franchises for guaranteed hits, where else can they go? Well, they could always go to platforms where those franchises don’t yet have presences, right? It’d be great if Apple’s expertise at user experience design could mate with Nintendo’s whimsical style of game creation in some meaningful way.
15. August 2011
A startup which called itself TabCo has been teasing the world about its upcoming tablet in recent weeks while remaining stealthy and mysterious. (Among its PR tactics: Delivering pizza to journalists such as me.) Today, the company came out of hiding–and it turns out that it’s not a new startup at all. It’s an old startup named Fusion Garage, known until now as the company which worked with Michael Arrington of TechCrunch on his CrunchPad tablet idea before cutting Arrington out of the project and releasing a spectacularly disappointing, unsuccessful device called the JooJoo. The TabCo ruse was intended to drum up interest in the company’s post-JooJoo products, a tablet called the Grid-10 and a phone named the Grid-4. I met with Fusion Garage founder Chandra Rathakrishnan today to get demos of both gadgets.
19. August 2011
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