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7 Things I Learned From Building My First Desktop PC

24. January 2012

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My mission to buy a desktop PC started out simple: I wanted a powerful work computer with support for three monitors. Getting a PC within my budget seemed reasonable.

But then, temptation set in. With a slightly better processor and graphics card, this desktop could play the latest video games. And with a solid state drive instead of hard disk storage, everyday work performance would be breezier. Of course, boosting those specs at any configure-your-own PC site made the final price skyrocket. After days of searching for a powerhouse PC under $1,000, I admitted the truth to myself: If I wanted it, I’d have to build it.

Today, I write to you from my homemade, high-powered rig, built last Thursday. It has a 3.3 GHz Intel Core i5 2500K processor, an AMD Radeon 6870 graphics card, 8 GB of RAM, a 120GB solid state drive and a basic DVD burner. The total cost, after taxes and rebates, was about $920. (I got parts from MicroCenter, an electronics retailer, which meant paying sales taxes but getting everything immediately.)

Building my first desktop PC wasn’t just a means to an end, it was also a learning experience. If you’ve ever thought of building your own PC, here are some things to consider.

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Air Apparents! Ultrabooks and Other Slimmed-Down Windows PCs

18. November 2011

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For the longest time, Apple laptops lived in their own world of stylish design, while PC makers remained steadfast in their focus on beefier specs for lower prices. I remember looking two years ago for a Windows PC that aped Apple’s style–awesome keyboard, smooth trackpad, sturdy aluminum build, decent specs–and being disappointed that such a computer simply didn’t exist.

How things have changed. Apple’s revamped MacBook Air became a runaway hit while the rest of the PC market stagnated, and suddenly every computer maker wants to make thinner, lighter and prettier products. Intel calls these creations “Ultrabooks,” and provided PC makers with strict criteria for weight, thickness, battery life, processor power and pricing to qualify for the marketing jargon. This new wave of notebooks run the latest Intel Core processors, cost around $1,000, and go toe-to-toe with the MacBook Air in physical measurements.

Over the next few months, a bevy of these machines will strut their stuff for laptop shoppers. Here’s what we know about every Ultrabook or similar product that’s on the market or on the way.

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How To: Record, Publish, and Manage “A Video a Day” of Your Child (Part II of II)

2. June 2011

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David Spark (@dspark) is a veteran tech journalist and the founder of the media consulting and production company Spark Media Solutions.  Spark blogs regularly at Spark Minute.

This article is Part II of a two-part series about how to record, encode, store, organize, and share via online and DVD a video of each day of your child’s life. The first part, over at Spark Minute, covers the basics of doing the recording and storing the video. This article covers the second part, which is the daunting process of organizing and sharing the videos.

A year ago I decided to take on a seemingly gargantuan task.

I began shooting a video of my son every single day of the first year of his life. As of today I’ve shot (with the help of my wife), produced, shared online, and printed on DVD over 400 one-minute videos (some days I produce more than one video).

When I tell people I’m doing this they can’t believe it, because they immediately think of how much work it must involve. But in actuality, given the tools we have, the cost of disk space, and just some good pre-planning and organizing (the most critical parts), it’s really not that difficult. You just have to commit to it, and do it. The trick is to not make it too difficult on yourself, so you can do it easily without it being a burden. If it’s too hard, you’ll just give up.

No matter how busy you are, there is a way to record  a video every day of your child’s life, and manage all that video. Just think how amazing it would be if your parents had recorded a video a day of you (heck, a video a year). Wouldn’t that be incredible? I’m hoping it’ll be the same for my son.

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My Mom Reviews the iPad, Her First Computer

28. March 2011

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I’ve often wondered why people who use their PCs for basic stuff–like checking e-mail and browsing the Web — are required to buy hardware that’s far more powerful than what they really require. With that power comes the complexity of operating systems preloaded with applications and utilities that many people will never use, making PCs unapproachable for people who aren’t tech savvy.

That’s all changing–first, with the introduction of netbooks, and now even more so with the iPad. Apple’s tablet brings appliance-like simplicity to light computing needs, and brought my mother, who is in her early 60s and had never used a computer before, onto the Web. I’ve documented her fresh perspective on the iPad in this interview.

–David Worthington

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Confessions of an Operating-System Agnostic

17. December 2010

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[NOTE: Here's a story from our most recent Technologizer's T-Week newsletter--go here to sign up to receive it each Friday. You'll get original stuff that won't show up on the site until later, if at all.]

Whenever I write about the pros and cons of Windows PCs and Macs–as I did recently for TIME.com–I make at least brief mention of the fact that I’m a happy user of both. But I’m not sure if I’ve ever outlined just why I buy and use both flavors of computer rather than settling on one or the other. Here are some quick thoughts on that subject.

First, a review of my life as a user of operating systems might be in order. For most of it, I was a single-OS user–sometimes ardently so…

1978-1982: I was a Radio Shack TRS-80 snob (thinking back, that sounds like an oxymoron, but trust me–I was one).

1982-1984 or thereabouts: I had and liked an Atari 400, but I don’t recall being passionate about it. I also backslid and did a fair percentage of my college work on…typewriters.

1984-1986: I went through an odd period during which I temporarily lost interest in computers, except for word processing.

1987-1991: I dabbled on a borrowed Mac, but I also bought a Commodore Amiga and became a–I try to avoid this word, but it’s the only one that fits–fanboy.

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The Weird World of Tech Product Names

14. December 2010

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If breakfast cereals were named like technology products, there would be no Cocoa Krispies or Cheerios.

Instead, we’d have Kellogg’s C-KR1200 and General Mills’ Third-Generation CheerZero. (The futuristic-sounding Crispix might still exist). People would still devour these products as part of a balanced breakfast, but I doubt they’d understand why they had the names they had. They might not even be able to remember them.

In tech, we tolerate the names of our beloved gadgets no matter how indecipherable or convoluted. We can be happy with our laptops, digital cameras and GPS devices even if we struggle to recall them by name. I’d love to recommend my Sharp HDTV, but I couldn’t help you find the same model without consulting my purchase records. (Okay fine, it’s an LC40E77U.)

How do tech products get such wacky names? What’s the process that leads to an obscure model number or imaginary word? Come along, and we’ll explore the bizarre, confusing, and frustrating christenings of tech products famous and obscure.

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Nothing Is Forever: Tech Products I’ll Never Buy Again

9. December 2010

45 Comments

[NOTE: Here's a story from our most recent Technologizer's T-Week newsletter--go here to sign up to receive it each Friday. You'll get original stuff that won't show up on the site until later, if at all.]

I can tell you when I bought my first computer. (1982–it was an Atari 400 with a tape drive, which I bought at a Service Merchandise in New Hampshire.) I can tell you when I got my first VCR (1985–a cheesy Sharp model with a wired remote; I think I bought it at the late, lamented Boston electronics retailer Lechmere). Same thing for cell phones (a Nokia I still miss), MP3 players, and sorts of other gadgets.

Countless technology products have meant a lot to me. Few have meant a lot for more than a few years, though–they tend to either break or be rendered obsolete by something even more exciting. And even entire classes of products which I thought I couldn’t live without eventually become dispensable.

Herewith, a few categories of gear I’ve owned, and my best guess as to whether I’m done with them yet.

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The Greatest Computer Books of All Time

29. November 2010

40 Comments

Writing about music, a famous, impossible-to-properly-attribute saying goes, is like dancing about architecture. In 2010, anyone who dares write a book about computers runs the risk of facing a variant of this conundrum. The Web is so good at conveying information about technology that it’s hard to recall an age when the default medium for any discussion of computers more ambitious than a magazine article was a static, difficult-to-update, not-necessarily-illustrated printed volume.

But that era existed. The best books about computers were enormously successful, and many of them were really good. They deserve to be celebrated.

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The Ones That Didn’t Make It: Windows’ Failed Rivals

22. November 2010

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Microsoft shipped Windows 1.0 on November 20th, 1985. Twenty-five years and two days later, it’s not just hard to remember an era in which Windows wasn’t everywhere–it’s also easy to forget that it wasn’t a given that it would catch on, period.

The company had announced the software in November of 1983, before most PC users had ever seen a graphical user interface or touched the input device known as a mouse. But by the time Windows finally shipped two years later, after a series of embarrassing delays, it had seemingly blown whatever first-mover advantage it might have had. At least four other major DOS add-ons that let users run multiple programs in “windows” had already arrived.

In a pattern that Microsoft would repeat with later products, though, it managed to make being late to the party work in its advantage. For one thing, Windows’ super-premature announcement left those four earlier packages competing with it even though it didn’t actually exist yet; many people sensibly postponed buying any “windowing” environment until it was clear how things would pan out.

For another, most of the developers of the earliest Windows rivals shot themselves in the foot, usually more than once: They released products that required cutting-edge machines which few people owned, or got ensnared in lawsuits, or failed to get third-party developers on board. Just as several of them were running out of steam, Windows arrived on the scene. And even though it didn’t gain traction for nearly another half a decade, that was okay; nothing else became a hit in the interim.

“Our approach is that there is only going to be one winner,” InfoWorld quoted Microsoft marketing honcho Steve “Bulmer” as saying in November of 1983, shortly after Windows was announced. The publication got his name wrong, but he couldn’t have been more right about the market.

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The Secret Origin of Windows

20. November 2010

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[A NOTE FROM HARRY: Windows 1.0 shipped on November 20th, 1985, which means that Microsoft's operating system turns 25 today. Let's celebrate by revisiting this fascinating look at Windows' beginnings by Microsoft veteran Tandy Trower, which we originally published earlier this year.]

Few people understand Microsoft better than Tandy Trower, who worked at the company from 1981-2009. Trower was the product manager who ultimately shipped Windows 1.0, an endeavor that some advised him was a path toward a ruined career. Four product managers had already tried and failed to ship Windows before him, and he initially thought that he was being assigned an impossible task. In this follow-up to yesterday’s story on the future of Windows, Trower recounts the inside story of his experience in transforming Windows from vaporware into a product that has left an unmistakable imprint on the world, 25 years after it was first released.

Thanks to GUIdebook for letting us borrow many of the Windows images in this story.

–David Worthington

Microsoft staffers talk MS-DOS 2.0 with the editors of PC World in late 1982 or early 1983. Windows 1.0 wouldn’t ship for almost another two years. From left: Microsoft’s Chris Larson, PC World’s Steve Cook, Bill Gates, Tandy Trower, and founding PC World editor Andrew Fluegelman.
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Amiga: 25 Years Later

23. July 2010

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Twenty-five years ago today, a new personal computer was unveiled at a black-tie, celebrity-studded gala at the Vivian Beaumont Theater in New York’s Lincoln Center. It debuted to rave reviews and great expectations–heck, InfoWorld said it might be the “third milestone” in personal computing after the Apple II and the IBM PC.

The computer was Commodore’s Amiga. In an era in which the most common form of microcomputer was an IBM PC-compatible system with a text-only display and a tinny internal speaker, the Amiga had dazzling color graphics and stereo sound. Its Intuition user interface looked like the Mac, but offered an advanced feature known as “multitasking.” The machine was a stunner, especially given that it came from a company previously known for rinkydink home computers such as the VIC-20 and Commodore 64.

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A Brief History of TV in America in the Form of Old RCA Commercials

25. June 2010

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For no particular reason other than that it’s Friday, let’s take a guided tour of the evolution of TV in America from the late 1930s through the early 1970s–as shown in commercials and promotional films from RCA, which was once practically synonymous with consumer electronics in this country. You may take moving images, color screens, remote controls, and displays small enough to tote around for granted, but they were all startling breakthroughs in their day.

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Fanboy!

17. May 2010

112 Comments

Technology, in case you hadn’t noticed, is a topic that inspires passion. When people like stuff, they tend to really like it. And many tech enthusiasts have trouble dealing with people whose tastes differ from theirs. Praise a product or company online, and you run the risk of being accused of being a sycophant who suffers from obsessive interest and inappropriate emotional attachment.

Except nobody will use those words. What they’ll call you is a fanboy.

The odds of  the word coming up are highest if the conversation involves Apple and its products, but it’s a handy, all-purpose insult. Consider these snippets of recent conversation on the Web:

“You Apple fanboys keep drinking the Kool-Aid…”

“Wow, listen to all the Android fanboys!”

“I am not some loser fanboy…”

“Sucks to be a Windoze fanboi…”

“Surely with all the fanboy talk of how important the iDiotPhone is, it should be on the list…”

“Big ego, small brain. Typical fanboy!”

“You’re nothing but an Adobe fanboi…”

“Stop being a lousy fanboy who knows nothing but what Stevie tells you.”

“You Apple haters are worse than any Apple fanboy I’ve ever met, and just as stupid.”

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The iPad. Of 2000. As Envisioned in 1988

14. May 2010

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In the late 1980s, Apple Computer was better known for fantasizing about breakthrough products than making them. Most famously, CEO John Sculley envisioned a futuristic gizmo called the Knowledge Navigator–featuring a bowtied digital assistant–in his 1987 book Odyssey. It made for a mighty impressive futuristic video.

In September of the same year, Apple announced a competition it called “Project 2000.” Teams from a dozen universities were invited to submit papers about Knowledge Navigator-like concepts representing the PC of far-off 2000. An impressive panel of judges–Apple cofounder Steve Wozniak, personal-computing visionary Alan Kay, futurist Alvin Toffler, science fiction legend Ray Bradbury, and Encyclopaedia Britannica’s Diane Ravitch–judged the entries in early 1988.

A group from the University of Illinois at Urbana-Champaign won, for a paper titled TABLET: The Personal Computer of the Year 2000. “We seek something which fits comfortably into people’s lives while dramatically changing them,” the entry explained. And then it went on to describe a machine that was as different from the typical portable computer of the era as you could imagine.

The device was about the size of a paper notebook, and it packed a high-resolution color touchscreen with a virtual keyboard, gigabytes of solid-state storage, cellular connectivity, GPS, and a built-in microphone and speaker. Sophisticated software based on UNIX let you tap icons on a desktop and use pop-down menus to use it for note-taking, connecting to online services, driving directions, e-mail (complete with junk-mail filtering), social networking, 3D games, and both network TV shows and wacky user-generated video. Accessories included a wireless keyboard for those who preferred to touch type, and if you lost your tablet, a clever service even let you use the GPS to track it down.

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The True Face of Mario

25. April 2010

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Everybody knows Mario–Super Mario.  And how: an oft-cited 1991 poll found that more American children recognized Nintendo’s cheerful mascot than they did Mickey Mouse.  Almost two decades later, the famous cartoon plumber, forever clad in blue overalls, regularly stars in blockbuster games for the Wii and DS.

Regarding Mario’s origins, it’s common knowledge among game fans that legendary game designer Shigeru Miyamoto created him for 1981′s Donkey Kong arcade game. But few know that Nintendo borrowed Mario’s name and Italian heritage from a real man.

That man’s name is Mario Segale, and he’s not a plumber. He’s a wealthy real estate developer in Tukwila, Washington.  Segale unwittingly stepped into video game history by renting out a warehouse that served as Nintendo’s U.S. headquarters in the early 1980s. At that time, a financially struggling Nintendo of America (NOA) was preparing the U.S. launch of Donkey Kong. Legend has it that NOA President Minoru Arakawa noticed physical similarities between Donkey Kong’s short, dark-haired protagonist and the landlord. So the crew at NOA nicknamed the character Mario, and it stuck.

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Hey, My TV Just Crashed!

21. April 2010

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There’s a little-known fact: you don’t need to buy set-top boxes or gaming consoles to enjoy digital media on your TV. Unfortunately, buying more hardware is oftentimes the easier–although more limited–option at the moment.

I just got a great deal on a nicely equipped Samsung LCD television. It comes equipped with DLNA (Digital Living Network Alliance) client software. DLNA is an industry specification that allows devices to share content over a home network.

DLNA servers share content that is played and viewed on clients like televisions. Samsung provides free software to turn your PC into a home media server.

Easy, you might think. Wrong. Samsung’s DLNA server software only works on Windows, and the application’s interface is hardly intuitive. Weaker yet, the client can only play a limited volume of codecs, and has no support for copy-protected media. The average non-geek would be in over his or her head.

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