Forty years ago, Nutting Associates released the world’s first mass-produced and commercially sold video game, Computer Space. It was the brainchild of Nolan Bushnell, a charismatic engineer with a creative vision matched only by his skill at self-promotion. With the help of his business partner Ted Dabney and the staff of Nutting Associates, Bushnell pushed the game from nothing into reality only two short years after conceiving the idea.
Computer Space pitted a player-controlled rocket ship against two machine-controlled flying saucers in a space simulation set before a two-dimensional star field. The player controlled the rocket with four buttons: one for fire, which shoots a missile from the front of the rocket ship; two directional rotation buttons (to rotate the ship orientation clockwise or counterclockwise); and one for thrust, which propelled the ship in whichever direction it happened to be pointing. Think of Asteroids without the asteroids, and you should get the picture.
During play, two saucers would appear on the screen and shoot at the player while flying in a zig-zag formation. The player’s goal was to dodge the saucer fire and shoot the saucers.
Considering a game of this complexity playing out on a TV set, you might think that it was created as a sophisticated piece of software running on a computer. You’d think it, but you’d be wrong–and Bushnell wouldn’t blame you for the mistake. How he and Dabney managed to pull it off is a story of audacity, tenacity, and sheer force-of-will worthy of tech legend. This is how it happened.

You may now count Atari among the classic video game systems to find a home in the iOS App Store.


Today’s versions of Lunar Lander are easily taken for granted; they’re generally regarded as dinky games you can get for free–”Who would pay for that?”
According to The Hollywood Reporter, the classic 1979 arcade game Asteroids will be 
I’m not ashamed to admit that I’m kind of addicted to watching old TV commercials on YouTube. Especially ones involving computers and electronics. And today, I have an excuse to share a bunch of them with you, in no particular order.
It’s a Friday in August, and there’s not a whole lotta shaking goin’ on in the tech world. So I’m not too sheepish about giving you a T-List that includes almost as much stuff from the 1980s as from 2008.















By Benj Edwards | Posted at 10:14 pm on Sunday, December 11, 2011
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