Tag Archive | "iPhone"

Needed at Apple: One Good Game Designer

Monday, November 16, 2009

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Apple’s cooking up something related to video games, and needs a jack of all trades game designer to get the job done. Apple appears candid in the job ad. The company wants someone to work on “interactive multimedia experiences” (read: video games) on the iPhone and iPod Touch. The right person must be a “passionate gamer” [...]

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Call for “Real” iPhone Game Reviews is Almost a Bribe

Friday, November 13, 2009

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Supposedly fed up with “the tide of fake App Store reviews,” iPhone game developer G5 entertainment wants your honest opinion, and plans to get it by giving away free games. For its latest release, Judgment Day War, G5 is looking for reviews in exchange for a chance to win one of its earlier games. Before submitting [...]

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Eliminate Pro: Is This the iPhone’s Quintessential Shooter?

Tuesday, November 3, 2009

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A new game called Eliminate Pro surfaced in the iPhone’s App Store yesterday, and it finally delivers everything the iPhone’s OS 3.0 update and faster 3GS model were supposed to provide. Eliminate Pro is a free-to-play first-person shooter. The plot is minimal — you’re a test subject at a weapons development company — and the play [...]

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AT&T: Our Network is Fine, Thank You

Wednesday, October 28, 2009

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Speculation over the causes of AT&T’s network issues moved back to the forefront this week when a researcher speculated that the way the carrier had configured its network was the cause of its troubles. In other words, it ain’t the iPhone’s fault. The research and idea was first presented by Brough Turner, a 25-year veteran of [...]

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iPhone On Track to Become #1 Smartphone in US

Tuesday, October 27, 2009

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Apple’s iPhone continues it’s march toward market dominance, a survey released by ChangeWave Research on Tuesday indicates. From June to September, Apple’s share of the market jumped from 25 to 30 percent, while competitors RIM and Palm basically stayed unchanged over the same period. RIM’s share fell 1 percent to 40 percent, while Palm’s share remained [...]

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How Much Should iPhone Microtransactions Cost? (Answer: A Little)

Friday, October 16, 2009

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Good news for game developers and people who hate “Lite” iPhone apps: Apple is now allowing purchases directly from within free apps. This feature was previously allowed only for paid apps. Certainly the decision will affect anyone who develops a “Lite” app that has less features than the paid version, as it’ll let them combine both [...]

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It’s On! Nintendo Prez Knocks iPod Touch

Monday, October 12, 2009

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As the iPhone and iPod Touch look more like portable gaming platforms, I haven’t tired of watching Sony and Nintendo flail. They’re like two incumbent political parties having identity crises in the face of a new competitor who’s hogging the spotlight. The latest round of this partisan bickering comes from Nintendo of America President Reggie Fils-Aime, [...]

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AT&T’s A-List Leaves Out Its A-List Customers

Wednesday, September 30, 2009

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Expanding unlimited calling to off-network phone numbers is one of the wireless industry’s newest ways to attract customers. Alltel was one of the first major carriers with its My Circle (which now has been rolled over to Verizon Wireless with the merger, called “Friends & Family”), then T-Mobile followed with myFaves. Sprint’s also doing something [...]

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AT&T Manages a Successful iPhone MMS Launch

Tuesday, September 29, 2009

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I will eat my words, somewhat at least. After launching MMS for the iPhone on Friday, it appears AT&T has managed to launch the functionality without much of a problem after all. Yes, there were some hiccups and glitches, but nothing widespread from what we can gather. My own personal experience with MMS has been positive. [...]

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Apple: Hey Sony, Nintendo, Bring It

Thursday, September 10, 2009

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Man, we’re getting so close to having Apple as a real contender in the handheld game console wars, I can feel it. As Gamespot points out, Apple’s music-themed event marked the first time that the company publicly argued why the iPhone and iPod Touch are better gaming options than Sony’s PSP and the Nintendo DS. Phil [...]

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Loopt Does Background Functions on the iPhone. What’s Next?

Friday, September 4, 2009

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It’s not full-fledged multitasking, but Loopt will be the first third-party app to send out information even when you’re not actively using it. The location services program, which tells friends where you are and finds nearby points of interest, has announced an “Always-On” service that continues to update your whereabouts in the background. Here’s the catch: [...]

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Okay, Sony, Now You’re Definitely Competing With the iPhone

Monday, August 31, 2009

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Remember in March, when Sony Senior Marketing Vice President Peter Dille dismissed the iPhone? “The iPhone games and apps are largely diversionary, whereas we’re a gaming company and we make games for people who want to carry a gaming device and play a game that offers a satisfying 20+ hours of gameplay,” he said in [...]

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Yes, Sony, You Are Competing With the iPhone

Wednesday, August 19, 2009

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Sony continues to insist that it’s not competing with the iPhone on gaming, even though the opposite is increasingly becoming true. Tucked into Sony’s impressively newsworthy GamesCom press conference yesterday was an announcement for “PSP Minis,” a line of low-price, small-scale video games aimed at the upcoming PSP Go handheld. The list of planned games, including [...]

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The iPhone Outpowers the Wii? Who Cares.

Monday, August 3, 2009

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A game programmer is getting mouthy about the Wii, saying that an iPhone is more powerful for gaming. This argument transpired at the forums (via GameZine) for TellTale, which developed Tales of Monkey Island as a downloadable title from the WiiWare online store. A programmer with the handle “Yare” explained that the Wii is just not meaty [...]

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Booyah Society Treats Life Like a Game, Sort Of

Tuesday, July 28, 2009

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In the same way that Booyah Society is rooting for me, I’m really hoping the new iPhone app can do better than it has. It’s an idea with a lot of promise, which is why I was excited to meet with one of the creators, Keith Lee, for lunch last week. The “social game,” as he [...]

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Comcast’s iPhone App Somewhat Comcastic

Thursday, July 16, 2009

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Cable provider Comcast has joined the legions of service providers and companies creating their own iPhone apps to interface with their services and offerings. It would be most useful to those with the so called “triple play” package: cable, Internet, and phone service. The main functionality of this application splits into three parts. The first is [...]

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