Author Archive | Jared Newman

Apple TV to Become the App-Filled iTV?

It looks like Apple’s trying to put down the legacy of Apple TV as the company tries a new push into the living room.

Engadget’s got some more rumors on the project, which will reportedly be dubbed iTV when it’s revealed this fall. We previously heard that Apple was slimming down the television set-top with iPhone-like specs, including an A4 processor and 16 GB of flash memory. Now, Josh Topolsky’s unnamed tipster says iTV will definitely support apps. Whether they’ll be iTV originals or iPhone/iPad converts is unknown.

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Duke Nukem Forever Lives On in Rumor

I have a hard time imagining a world in which Duke Nukem Forever exists. Part of me prefers that it remains a notorious example of vaporware, rather than a game you can actually play.

Yet the tale of Duke Nukem Forever is so legendary, the brand so enduring, that I’m not surprised another developer is reportedly picking up where 3D Realms left off after 12 years of development. Citing unnamed sources, Kotaku reports that Gearbox, the studio behind Borderlands and several well-received Half-Life expansion packs, is now working on Duke Nukem Forever.

Gearbox would be a logical choice given that Take-Two Interactive, which published Borderlands, still owns the publishing rights to Duke Nukem Forever. The path to development was cleared when Take-Two settled a lawsuit with developer 3D Realms/Apogee in May, over the game’s failure to launch. No one’s confirming the rumor, but Gearbox president Randy Pitchford told Kotaku that he might clarify the matter next month, at the Penny Arcade Expo in Seattle.

The problem with Duke Nukem Forever, as a game, is that it isn’t really a game. Duke Nukem Forever is a story of the game industry’s astounding evolution over the last dozen years, and one company’s futile race to keep up with an ever-climbing bar. In the hands of another developer, the perpetual drive for better and more is lost, along with Duke Nukem Forever’s soul.

Of course, I’d still play the game, but mostly for the spectacle, and maybe some closure. If Gearbox announces Duke Nukem Forever next month, the only outcome I’ll fully accept is stalled development leading to oblivion — a cruel joke to keep the legend alive. That’s the Duke Nukem Forever I know.

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Blockbuster Guns for Gamefly's Turf

Blockbuster is finally taking its mail-order game rental service nationwide, and I’d be a little more excited if the pitch wasn’t slightly misleading.

On Blockbuster’s website, the movie and game mail-order service seems like a knockout. For $9 per month, you can rent one disc at at time. That’s the same price as Netflix, and although there’s no streaming video, you can rent video games and Blu-ray discs for no extra charge. Two discs per month costs $14, and three discs costs $17.

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Enough With the Coffeehouse Wi-Fi Ban Stories, Already

Full disclosure: Sometimes I blog from the coffee shop near my apartment, one that is supposedly bucking the trend of skimping on free Wi-Fi.

At least you’d think coffee shops sans Wi-Fi were the latest fad after reading a recent Los Angeles Times story on the subject. Shop owners want to reconnect with their customers, says the Times, or they want to give customers a place to unplug. Or more likely, they want to keep out the moochers who buy one cup of coffee before claiming an entire corner of the cafe for hours of laptop work (guilty!).

I don’t doubt that these places exist. The problem is that they’ve existed for years, and the only trend staler than coffee shops banning or restricting Wi-Fi is newspaper trend stories about these businesses.

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Sony Ericsson Xperia X10 Breaks the $200 Superphone Barrier

Apparently Sony Ericsson didn’t get the memo that you’re supposed to charge $200 for high-end Android phones.

Sony Ericsson’s Xperia X10, which has been sold unlocked to U.S. customers since at least March for $1,000, and now $550, finally got its first subsidy from AT&T. And unlike other Android phones with big screens, fancy cameras and fast processors, the Xperia X10 costs $150 with a two-year contract.

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Can Blizzard Build Another World of Warcraft?

As the most subscribed-to massive multiplayer online game in the world, World of Warcraft is a tough act for any game developer to follow, let alone the company that created it.

But in a recent earnings call, Activision-Blizzard chief executive Bobby Kotick revealed that Blizzard is indeed working on something new. He didn’t reveal much about the game, but said it will be an entirely new intellectual property, which means no Starcraft, Diablo or Warcraft branding. That’d be the easy way out.

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Send us your Google Voice Bloopers, Flubs and Fails!

If you’ve ever used Google Voice to transcribe your voicemail, you’ve probably noticed that the service has good days and bad days, and at worst, the transcriptions can be mildly amusing to downright frightening.

I’m trying to put together the definitive list of awesome Google Voice transcription bloopers, and you can help. Send your best to me at newmanJB@gmail.com or drop me a line on Twitter. Mere jumbles of incongruent words are okay, but the best bloopers have a little something extra, like an awful innuendo or accidental death threat. I’ll be posting the best, along with other gems from around the web, in the next week or so. Thanks!

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My 5 Favorite iPad Music Creation Apps

As a lapsed musician, I find no comment about the iPad more off-base than “it’s a device for consumption, not creation.” Thanks to the App Store’s low price barriers, the ingenuity of app developers and the jumbo touchscreen, I’ve had a blast creating all kinds of music on the iPad, from instrumental compositions to far-out noise experiments.

I haven’t sifted through every musical offering on the iPad, but over time I’ve accumulated a handful of iPad music creation apps that satisfy the occasional urge to be creative. Read on for my favorites (click on the images for a larger view).

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