Author Archive | Jared Newman

What Was Facebook’s Best Redesign, Anyway?

Over at PCWorld, I had fun looking back at the fruitless nature of Facebook redesign backlash. No one is surprised anymore when a redesigned Facebook home page–such as the one that rolled out today–causes an outrage.

But that made me wonder: what design, exactly, do people want? Was there ever a single home page layout to which Facebook users, given the choice, would happily revert? In other words, have we cooked up in our minds some ideal vision of an “old Facebook” that never really existed?

Continue Reading →

16 comments

Google+ Goes Beta, Makes Hangouts the Star Attraction

Google+ has shed its invite-only status, and is now open to all in public beta. That’d be a bigger deal if the service wasn’t already open to anyone with a Google account, and if existing members didn’t each have 150 additional invites to hand out.

The real news here is about Google+ Hangouts, which began as a 10-way video calling service but is now showing grander aspirations.

Continue Reading →

4 comments

The Upside of Qwikster: Video Games

Harry’s already written a bunch about Qwikster,  Netflix’s newly-named business for mail-order DVD rentals. And while I agree that it’s a silly name, and that the announcement was pretty sloppy, I’m still excited about the news simply because Qwikster will rent video games as well as movies.

Netflix–er, Qwikster–hasn’t described its game rental service in detail, but did say that it’ll be an optional upgrade to movie rentals. As someone who subscribes to both Netflix DVDs and to GameFly, that’s an appealing alternative.

Continue Reading →

5 comments

Sony Outlaws Class Action Lawsuits by PSN Users; Thank the Supreme Court

Playstation Network users may no longer file class action lawsuits against Sony, under a new user agreement that players must agree to before signing into the network. Now, PS3 and PSP owners will have to sue individually or seek arbitration for issues like security breaches or the removal of advertised features.

And guess what? The policy change is probably legal thanks to the Supreme Court.

Continue Reading →

6 comments

MOG Goes Free to Fight Spotify, but With a Twist

If Spotify proved one thing with its U.S. launch, it’s that people will go nuts for free music. So now MOG, one of my favorite paid streaming music services, is getting a free version of its own.

Like Spotify, MOG lets you listen to any song or album you want from a library of about 11 million tracks. But unlike Spotify, MOG’s free service isn’t strictly time-limited. (Spotify users get six months of unrestricted listening, followed by 10 hours per month and five plays per track.) Instead, MOG uses a game-like system that rewards certain actions with more free listening. Refer some friends, get some free time. Recommend a playlist, get more free time. Click on an ad, get more free time.

Continue Reading →

3 comments

Turntable.fm iPhone App? Sounds Good, But…

The Turntable.fm bug hit me hard about a month ago. Suddenly I was wasting hours DJing alongside my friends, hoarding points to upgrade my avatar and building a big database of cool music that I’d never heard before. All the while, my friends and I asked the same question: Where’s the Turntable.fm smartphone app?

Now, TechCrunch reports that a Turntable.fm iPhone app is coming soon, and the site has a handful of screenshots to prove it. (Co-founder Billy Chasen seems to have confirmed the rumor, writing in the comments that “We were saving this as a surprise for [TechCrunch’s Disrupt conference] when I’m on stage.”)

That’s great news, but it also makes me wonder whether the free ride on this very cool music service is coming to an end.

Continue Reading →

3 comments

Fox News Decries Video Games With Eco-Friendly Messages

I should know better than to get riled up by Fox News’ coverage of video games. The network has an awful reputation for sounding the alarm on anything remotely controversial, always with the refrain of how parents should be very, very afraid.

But this time, I can’t resist.

In a recent segment that appeared on Fox & Friends, T.J. McCormack, a conservative talk radio host, decries video games with eco-friendly messages. (The focus is mainly on Sim City Societies, a four year-old title that encourages players to develop green energy sources like wind power and soy farms.) Host Clayton Morris, meanwhile, wonders whether some video games are a form of “liberal fear-mongering” and “indoctrination.”

It’s a maddening television segment for a long list of reasons…

Continue Reading →

39 comments

Halo 4 Creative Director Quits, Citing Halo Fatigue

Interesting interview over at Kotaku, in which Ryan Payton, a creative director for Halo 4, explained why he’s leaving Microsoft’s 343 Industries to start his own studio.

The short version: Working on Halo was burning Payton out. “I don’t regret one day of it. But after a few years, there came a point where I wasn’t creatively excited about the project anymore,” he said.

Kotaku makes clear that Payton doesn’t think Halo 4 will be a bad game. And while he didn’t disclose specifics about the popular Xbox 360 shooter’s next sequel, I get the impression that Halo 4 will follow a familiar formula. “The Halo I wanted to build was fundamentally different and I don’t think I had built enough credibility to see such a crazy endeavor through,” he said.

Continue Reading →

5 comments

Want to See Starz on Netflix? You’ve Got Until February

So much for Starz movies on Netflix. Negotiations between the two companies have fallen through, and Starz has announced that it’ll stop providing movies for Netflix’s streaming catalog on February 28, 2012.

Netflix had paid an estimated $30 million for Starz content in 2008, which in hindsight was a steal. Three years ago, Netflix had just started appearing on set-top boxes like the Xbox 360, and Hulu was still getting off the ground. To renew the deal with Starz, Netflix had earmarked $250 million, according to the AP.

UPDATE: Here’s a story by the L.A. Times’ Ben Fritz that says Netflix offered $300 million, but Starz wanted tiered pricing, which would charge subscribers a premium to view its content. Interesting, but not surprising, that Netflix didn’t want to go that route.

Continue Reading →

5 comments

Adventure World: A Zynga Game With a Goal

At a glance, Adventure World looks most other Zynga games — colorful, cartoony, isometric, with lots of things to click on. But Adventure World has a rare quality among Zynga’s social games: you can beat it.

Zynga is best known for open-ended simulations. In Farmville, for instance, you cultivate an ever-expanding plot of land. In CityVille, you cultivate an ever-expanding metropolis. In Mafia Wars, you cultivate an ever-expanding criminal empire. Whereas these games provide a sandbox, Adventure World offers structure — and a break from Zynga’s usual theme of resource management.

Continue Reading →

11 comments