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Atomic Web: A Better iPad Browser

After reading about Atomic Web for the iPad a few days ago on Gizmodo, I surrendered $1 to the App Store and gave it a try. Now, I’ve happily banished Safari to the farthest reaches of my home screen, as this browser alternative looks and feels like Safari but with better features.

Atomic Web’s main lure is tabbed browsing. On the iPhone, I never had much use for tabs, because I don’t frequently read on the small screen, and therefore don’t get into the routine of opening background windows while scanning for interesting articles. On the iPad’s big screen, bouncing between pages is essential.

Atomic Web handles tabs like a desktop browser, displaying them directly underneath the address bar. When you press and hold on a link, a contextual menu allows you to open the page in a foreground or background tab. Switching between tabs is instantaneous — a huge relief given that Safari sometimes has to reload pages if you stray for too long.

Tabbed browsing isn’t Atomic Web’s only advantage. There’s also full screen browsing, find in page, multi-touch shortcuts (two-finger swipes with customizable actions), support for a couple dozen search tools, private mode, an ad blocker and customizable colors. It also comes with some cool bookmarklets — special functions that masquerade as bookmarks — including quick access to Google Translate.

I only have one complaint with Atomic Web: When you quit the browser, it has to reload all your pages again next time you start up, even if you set the browser to preserve all open tabs after quitting.

My other gripe with the browser isn’t Atomic Web’s fault, and speaks to a larger issue with the iPad: You can’t set Atomic Web or any other alternative browser as your default. Safari is part of the OS’s core, so you can’t make Web apps open in Atomic Web from the home screen, and other programs, such as TweetDeck, automatically launch Safari when you want to view something in a proper browser. The best you can do is install a bookmarklet in Safari that jumps to Atomic Web with your current Web page, but it’s one extra step.

That those drawbacks haven’t deterred me from forgetting Safari exists is a testament to how much Atomic Web deserves its $1 asking price.

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Running a Country…on Your iPad

What happens when you’re head of state and you’re stranded in a foreign land, and there’s pressing national business to attend to? Simple, pull out your iPad. That’s exactly what Norwegian Prime Minister Jens Stoltenberg did in New York, CNN reports. With ash from and erupting Icelandic volcano grounding flights to Europe, the Prime Minister was able to stay on top of business back home.

Government officials posted a picture of Stoltenberg hovering over his iPad on the government website, saying “the prime minister is working at the airport.” Along with the iPad, Stoltenberg is using a mobile phone and the Internet to stay abreast of the situation back home. Apple couldn’t get any better PR for its highly popular device than this…

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Five Ways to Get More Out of Internet TV

(Here’s another story I wrote for FoxNews.com.)

TV or PC? That’s the question I find myself asking these days when I’m in the mood to watch the tube. There are still plenty of reasons to opt for the HDTV in my living room: It’s got the biggest and best picture, the most theater-like audio, and — overall — the best selection of stuff to watch. But so many popular programs are now available online that I’m just as likely to catch them on my PC.

TV on a TV may still be the most immersive experience, but TV on a PC feels far more personal. For one thing, most of it is available on demand, on your own schedule. For another, there’s an ever-expanding universe of sites, services, and software designed to make it a cinch to find both shows you know you love and ones you haven’t discovered yet, and then watch them your way. Such as these five winners, all of which work on both Windows PCs and Macs and are absolutely free.

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Droid vs. iPhone 3GS: An Update

As I wrote a few weeks ago, frustration with AT&T coverage in San Francisco’s SOMA neighborhood led me to put my iPhone 3GS aside and switch to a Verizon Wireless Droid. I found that I liked the reliability of Verizon’s  service, and loved certain things about Android–but that the overall experience was way less polished and predictable than the iPhone.

Here’s an update: Over the last week or so, I’ve been using the iPhone most of the time. It still has severe issues in SOMA (or at least a bunch of places in SOMA where I hang out–it claims perfect signal strength, but the most reliable thing it does is to drop my calls). Otherwise, though, I’ve spent far less time futzing than I do when I’m in Androidland. I’m coming to the uneasy realization that I may want to use both phones, depending on what sort of limitations I can deal with at any given time.

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Games Bounce Back, and Sony Gets a Killer App

A couple significant things happened with last month’s North American video game sales figures from NPD: The industry as a whole improved over March 2009, and software sales for Sony’s Playstation 3 dominated the charts.

The overall industry gains aren’t a huge deal to me. Console and software makers will boast to their investors that March 2010 was a year-over-year improvement, but that’s only because sales tanked in 2009. Compared to March 2008, overall video game sales are still in the red, at $1.53 billion this year compared to $1.7 billion two years ago.

More interesting is how Sony took more games in the top 20 than any other console, and led the charts with the blockbuster God of War III. That game sold 1.1 million copies. Looking back at the debuts of other notable PS3 exclusives — Uncharted 2, Killzone 2, Metal Gear Solid 4, LittleBigPlanet — no other game came close. Another Sony exclusive, MLB 10: The Show, also got into the charts last month.

Non-exclusives are a wash: Final Fantasy XIII for PS3 outsold the Xbox 360 version, probably because the series is a Playstation mainstay, but Battlefield: Bad Company 2 was most popular on the Xbox 360, perhaps because Xbox Live provides a better multiplayer experience, and because there weren’t many other hit action games out for the Xbox 360 last month.

Still, Sony’s got to be thrilled that its heavyweight games are finally going toe-to-toe with the Xbox 360. For game developers, it signals that the console’s ripe for development (see: Activision’s once-harsh words for Sony), and that’s always good for PS3 owners.

Meanwhile, I’m just loving that the PS3-exclusive Heavy Rain stuck around in the top 20 for its second month. Maybe there’s a market for experimental interactive drama after all.

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Jack Schafer on Apple's iEcosystem

Slate’s Jack Schafer, a writer I admire very much, has written about the iPad, the iPhone, the App Store, and Apple’s very un-PC-like control over the entire system. His title, “Apple Wants to Own You,” kind of says it all. But here’s more:

Actually, the iPad and its silicon predecessors, the iPod Touch and iPhone, aren’t insane. What’s insane is the perimeter mines, tank traps, revetments, and glacis he’s deployed around these shiny devices to slow software developers to a crawl so he can funnel them through his rapacious toll booth and collect a sweet vig before he’ll let their programs run on your new iDevice.

[snip]

[The Future of the Internet and How to Stop It author Jonathan] Zittrain peppers his book with examples of “killer” applications that nobody could have imagined emerging from uncredentialed developers. A hobbyist in Tasmania wrote Trumpet Winsock, which allowed Windows PCs to access the Internet. A pair of students wrote the first graphical PC Internet browser in three months.

I’ve squawked frequently about both the overarching principles and specifics of the App Store myself. If the day comes when Apple lets apps get onto iPhones and iPods without insisting on being an intermediary, it’ll be a profoundly good thing. But I think anyone who rants about the current situation needs to address the following points:

Despite Apple’s restrictions and micromanaging, the iPhone has inspired far more creativity than any mobile platform before it. (Or if you wanna argue that third-party Android, say, exhibit more imagination than iPhone ones, be my guest–but make your case.)

Apple may take a thirty percent cut of the money people fork over for paid apps, but a substantial percentage of apps (including some of the best ones) are free. In those cases, Apple is subsidizing distribution, not serving as rapacious toll collector. (Yes, of course, it profits handsomely from the fact that all those free apps make the iPhone and iPad so compelling, but the embarrassment of free apps does interfere with any “Apple wants money every time you do something on its devices” theory.)

The App Store is rife with interesting products from uncredentialed developers who wrote programs to solve their own problems. Guys in basements. Teenagers. Other folks whose software found a wide audience quickly thanks in part to Apple making it easy for iPhone and iPad users to find it.

Shafer says that anyone who thinks that “Apple’s rules are more about blunting competitors and creating a prudish atmosphere guaranteed to offend nobody than they are about throttling viruses and improving the user experience” is “a captive of Steve Jobs’ reality-distortion field.” Maybe so. But with the possible exception of a BlackBerry–and setting aside AT&T issues for the moment–the iPhone is the only smartphone I’ve ever owned that I can actually count on to work. (I can’t say that about my Droid.) I don’t think people who find the iPhone’s stability to be a major plus are dupes.

Like I say, I’m no Apple apologist. (Every time I think of its refusal to approve the Google Voice app–without ever quite rejecting it–my blood pressure rises.) But Schafer’s piece, like some of the ones he applauds, doesn’t ever address the reality of the iEcosystem as evidenced by the apps and services that exist for it. It’s simply not that dystopian. And while I continue to believe that openness will eventually prevail over closed systems, the iPhone’s more open rivals have yet to prove they can provide a better experience than Apple’s semi-walled garden.

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Glympse Lets You Share Your Location on Facebook

Glympse is a clever app for iPhone, Android, and Windows Mobile that lets you temporarily share your location via dynamically-updated maps that show where you are–but only for as long as you want them to. Until now, the obvious application for the services has been to alert family members, friends, and coworkers to your whereabouts–maybe because you’re on your way to meet them somewhere and might be late.

Now Glympse has added a nifty bit of Facebook Connect integration that lets you embed a Glympse map in your Facebook wall. You can choose to make it either a one-time indication of your location–which Glympse describes as being similar to a Foursquare check-in, although it seems only vaguely related to me–or an auto-updating map that shows your travels for up to four hours. (That restriction is in place so you don’t forget and let Glympse reveal your wanderings to the world without your knowledge.)

The Facebook integration makes Glympses a bit more public, and therefore a fun way to share vacations or other interesting travel. But I like the granularity of the control Glympse gives you: When you set up Facebook on your phone, you can set your Glympses to be shared with just friends, friends of friends, everyone, or several other settings–including “Just Myself.”

After the jump, a few images.

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Apple-AMD Rumor

AMD CPUs inside Apple computers? I’ll believe it when I see it. Even if the two companies are talking, it doesn’t mean much. (Wouldn’t Apple be nuts not to explore its processor options from time to time, especially when it’s negotiating future plans with Intel?) I’d love to see it happen, though–if nothing else it would be an entertaining news story to cover…

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Volkswagen’s Autonomous Car: Drivers Unneccesary

On Thursday afternoon, I went for a very short ride–maybe forty yards–in the back seat of a diesel Volkswagen Passat. Here’s why I’m writing about it on a site called Technologizer: The car had no driver. I was attending the formal dedication of the Volkswagen Automotive Innovation Lab (VAIL) at Stanford University–complete with a ceremonial ribbon cutting by German Chancellor Angela Merkel. The car in question was Junior 3, a collaborative effort between VW and Stanford researchers.

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