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Our Ever-More Electronically Connected Kids

Parents these days seem to complain more and more about their kids being online too much, and a recent study by by the Kaiser Family Foundation indicates that they may spend nearly a third of their day — which in many cases is probably half their waking hours — using some form of technology. Among those between the ages of 8 to 18, 7.5 hours is spend feeding their electronic habits.

This is up over an hour from five years ago, when the foundation suggested that media usage could not rise much further. Well, it has.

Add to this the 90 minutes a day kids spend texting, and another half-hour they spend on the phone that wasn’t included in that figure, and you must think they’re never putting their gadgets down.

Kaiser’s findings are sure to add to those who subscribe to the “turn on, tune it, drop out” theory when it comes to technology. Nearly half of the heaviest users )16 hours plus) had grades of C or lower — essentially failing school — and that number dropped to under a quarter among the lightest users (3 hours plus). We should note here that while these hours sound too high, most media consumption among teens is done through multitasking, requiring far less time.

“The amount of time young people spend with media has grown to where it’s even more than a full-time work week,” KFF president and CEO Dr. Drew Altman said. “When children are spending this much time doing anything, we need to understand how it’s affecting them – for good and bad.”

Is it really technology’s fault, however? I’d argue that it isn’t. Parents must take responsibility in limiting their children’s media usage. Arguably in many cases we’re using video games, television, and other forms to “babysit” our kids, and its forming these bad habits and addictions.

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Google’s Tiff With Apple Opens iPhone to Microsoft

It’s no secret that Apple and Microsoft have one of the stranger relationships in tech. While Microsoft has produced software such as Office for the Macintosh platform, and Apple has opened its doors to Windows with its switch to Intel, they still are highly competitive with each other. But Cupertino’s relationship with Google is souring far faster, which is the perfect opening for Microsoft when it comes to the iPhone.

Apple is apparently in discussions with Microsoft to give the Bing search engine the top spot for search on iPhone, which currently belongs to Google. These talks have been underway for several weeks, BusinessWeek reports, but nothing as of yet has been finalized.

Getting on the iPhone as the default search engine would be a huge win for Bing. I regularly search for things on my iPhone, so just the boost there in search queries would help Microsoft overall in gaining some search share, something it sorely needs. It’s not clear whether any search deal would also extend to the Safari browser, available on both the Macintosh and Windows platforms.

Either way, its pretty likely that Google wouldn’t be completely erased from the iPhone. YouTube is a popular application. Apple would probably also let users switch back to Google in settings just like it already does now if users wish to search using Yahoo. Bing Maps could replace Google Maps, however.

What are your thoughts on the increasingly hostile relationship between Apple and Google? Who stands to benefit most here? We’d like to hear what you think.

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YouTube Tries Out a New Look

Has YouTube ever done a truly sweeping redesign? If so, I don’t remember it. Mostly, I think of the scads of features the site has added–many of which are useful, but all of which have led to a cluttered experience.

Today, YouTube is launching a major makeover of its video playback page, based on feedback from users. For the moment, it’s not replacing the old one–it’s an opt-in feature which you can get by going here. The company says the plan is to get further feedback from users and tweak it further before it becomes the default interface

The major goals were to reduce the amount of wordage and graphics that weren’t completely necessary; to make the most popular features easier to find; and to keep the emphasis on the video being viewed (which could be either hilarious or sobering) rather than the interface. Even the site’s “Broadcast Yourself” slogan is gone in the interest of streamlining.

Also gone in the new version: star ratings. (Instead, you give a video a “Love It” or (“Thumbs Down”) rating. All in all, the site looks much more like a product of its parent company, Google.

Here’s the new look:

And here’s the older, busier version:

The company says that for this first version of its new look, it tried to err on the side of taking things away and removing labels–even the comments no longer have a header explaining that they’re comments. If they get feedback that any of the changes went too far, they may backtrack a bit.

YouTube hasn’t completely redone the other important part of the site–search results–but it is experimenting with a new format that leaves the video you’ve been watching onscreen in a smaller window when you search for something new:

It’s going to take a while for me to get used to some of the changes–like the information about the video’s uploader moving from the right-hand side and being split up into chunks above and below the video–but overall, this looks like good stuff. It’s certainly less claustrophobic than the old version.

If you check it out, let us know what you think.

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Box.net Gets a File Viewer

Online storage and sharing service Box.net has added a feature that’s sure to become one of its most popular, and which sets it apart from the competition: built-in file viewing that lets you see the contents of files right in your browser. Based on technology that Box acquired last year when it bought a company called Increo, the file viewer is nicely integrated with the rest of Box, sporting the same dead simple, streamlined user interface.

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Kindle is Now a Platform

Amazon.com has released a Software Development Kit for its Kindle e-reader, allowing third-party developers to create apps for it. Amazon will distribute programs and give their creators 70 percent of the profits. The Kindle’s slow monochrome screen limits what developers will be able to do: Other than the e-reader functionality, the best-known Kindle app to date is Amazon’s own Web browser, which remains a crude “experiment” after two years on the market. But one app that’s already been announced–Zagat’s user reviews–sounds like a good example of something that can make sense.

You think it’s an utter coincidence this interesting news came out one week before Apple will apparently tell the world about its tablet?

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Nokia Event Live Coverage

Quick reminder: I’ll be liveblogging the Nokia press event that’s being held in San Francisco on Thursday morning at 9am–and which apparently has something to do with the company’s OVI services platform. Join us at www.technologizer.com/nokia, and I’ll tell you what we learn as quickly as we learn it…

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YouTube Does HTML5

YouTube, the Web’s biggest video destination, has started supporting the Web’s newest way to watch video: HTML5, the nascent standard that includes video features that eliminate the need for Flash or other plug-ins. It’s so nascent that YouTube’s experimental implementation only works in Chrome and Safari, but if you use either of those browsers and are intrigued by the idea of Flash-free video, check it out.

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Palm Pre Gaming to Bulk Up Soon

During CES, I missed the news that Palm plans to release a development kit for 3D video games (as in, games from a 3D perspective, nothing stereoscopic) on its WebOS phones. At the time, Palm also announced a line-up of 3D games including the racer Asphalt 5, a hang-gliding game called Glyder 2 and The Sims 3.

Now, the folks at PreCentral have spotted Palm in the presentation line-up for March’s Game Developers Conference. “An Overview to Creating Games with Palm’s Plug-in Development Kit (PDK)” will be a technical session for game developers, teaching them how to make 3D games for WebOS.

The news fits in nicely with two other developments with Palm: Updated versions of the Pre and Pixi are coming to Verizon Wireless this month, and the WebOS software development kit is now open to the public. That means many more apps are on the way, especially if Verizon’s status as the nation’s largest wireless carrier boosts Pre and Pixi sales, luring in more developers.

Those two developments apply to more than just games, but Palm’s got the right idea by presenting at GDC. Surely, the company sees how games dominate the iPhone’s App Store, and wants gaming to play a big part in the WebOS App Catalog. Check out the landing page for Palm’s list of mobile WebOS applications: 3D games are front and center.

Obviously Palm has a long, long way to go before matching the iPhone’s library of games, so don’t expect Palm to diss Nintendo and Sony anytime soon, as Apple has. But competing with Android on the quantity and quality of games offered seems more realistic. At the very least, WebOS doesn’t suffer from a fragmented market of operating systems and phones, so it’s less likely to draw ire from game developers as Palm bulks up its library.

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BumpTop Arrives on the Mac

When the file-management utility known as BumpTop arrived on Windows last year, I somehow missed it. Today the company released a Mac version, and I’ve been playing with it and enjoying it.

BumpTop substitutes its own desktop for the standard one you get in OS X or Windows, and the most instantly striking thing about it is that it’s in 3D: You can drag (or just toss) icons off the “floor” in the center of the screen onto a wall, or even knock them into each other like pool balls. I’m instinctively skeptical about 3D interfaces–software companies have tried them for years without proving they’re more than a gimmick that saps resources. BumpTop’s version isn’t bad, though–at worst, it’s inoffensive, and at best it’s a cool effect that might help you tidy up your desktop by letting you place different sorts of files on each wall.

More important, the 3D stuff is only part of what makes BumpTop interesting. It also lets you auto-stack similar files (such as JPG images) to clear up desktop space. You can shrink and grow icons individually, letting you make important items humongous and minor ones teeny-tiny. BumpTop Pro, which goes for $29 also lets you flip through stacks of items, use multitouch gestures to perform tasks such as resizing icons, create unlimited sticky notes, and find files by typing their names.

The basic version of BumpTop is a free download–and if it sounds at all intriguing, it’s worth your time. The desktops of my computers tend to be appalling messes–a trait they share with my real desks. So I’m attracted to anything that might help me keep them in some semblance of order, and I’m keeping BumpTop on my Mac and planning to try out the Windows version.

If you give either or both of ’em a try, let us know what you think.

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Apple and Microsoft: Together Again, on the iPhone?

Rumor has it that Apple may be in talks with Microsoft to displace Google as the iPhone’s default search engine with Bing. Fine by me as long as it’s possible for anyone who prefers Google to switch to it. And better still if Apple implements something like OpenSearch in iPhone Safari to let users choose Bing, Google, Yahoo, Ask.com, or any other engine they’ve got a liking for.

It’s always a tad jarring to think of Apple and Microsoft teaming up, but shouldn’t be–the two companies have collaborated in one way or another for even longer than they’ve been competitors. (That’s why I named them the #1 tech frenemies of all time.)

Despite the combative quality of some of the ads for Windows and for Macs, there’s a level on which the two companies are no longer archrivals. They’ve quietly divvied up the PC market: Microsoft’s operating system runs on most of the consumer computers priced under $1000 and most workplace machines; Apple sells most of the consumer computers priced at $1000 and above. As far as I can tell, both seem to nicely profitable based on the marketshare they’ve got.

And both Apple and Microsoft now have a common rival–I’m not going to use the word “enemy”–in Google. Google’s primary business is selling advertising against search results, a field in which Microsoft is playing catch-up and Apple doesn’t compete at all. But Google is jumping into multiple markets that are important to Apple and/or Microsoft: operating systems, phones, collaborative software, office suites, photos, and much more. Given that, I could see Apple preferring to work with Microsoft on iPhone search, and Microsoft being particularly keen on stealing away Google’s status as the iPhone’s default search.

I only care about this stuff when it impinges on my ability to use technology products from any of the companies in question in the way I’d like to–which seems to be the case with Google Voice and its continued unavailability on the iPhone. So while I’m okay with the prospect of Microsoft nudging Google out of its coveted spot on the iPhone, I want to see Apple and Google maintain some sort of relationship–detente, at least, instead of a cold war.

What’s your take?

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