By Jared Newman | Tuesday, October 4, 2011 at 3:07 pm
When I think of Flash gaming, I usually picture colorful sprites on 2D backgrounds in games like FarmVille and Bejeweled. But that may change with Epic Games bringing its Unreal 3 engine to Adobe Flash.
During Adobe’s MAX conference, the two companies demonstrated Unreal Tournament 3–originally a PC, PS3 and Xbox 360 title–running inside a web browser. Scads of modern games are based on Unreal Engine 3, including hits like Mass Effect and Epic’s own Gears of War series, and Flash 11 will be able to tap the hardware acceleration necessary to run these games within a browser.
“Flash Player is a key technology for gaming on social networks and the Web, and with UE3 will usher in the leap from simplistic 2D game experiences to world-class 3D gaming on the Web,” Epic said in a press release. In other words, Epic and Adobe are hoping to bring hardcore gaming to Facebook (or Google+, perhaps).
The partnership provides a nice little boost for Adobe, which has earned an unsavory reputation for being a buggy resource hog. Apple has led the way in steering web developers away from Flash, promoting HTML5, CSS and Javascript instead, but at the moment those alternatives can’t duplicate the kind of web-based gaming that Flash enables.
Adobe can keep squeezing life out of Flash as long as it stays a few steps ahead, at least on laptops and desktops. On mobile, Epic’s already thrown its support behind Apple, having brought Unreal Engine 3 to the iPhone, iPad and iPod Touch in 2010. The first Unreal-based iOS game, Infinity Blade, is gorgeous. As Joystiq notes, maybe Flash will get a port from iOS. That’d be a trip; usually it works the other way around.
October 4th, 2011 at 8:09 pm
This is a step in the right direction for gaming. Consoles will one day be a thing of the past, in my opinion, and games, movies, music, all of it will be streaming.
October 5th, 2011 at 6:08 am
Fancy but useless. iOS gaming is really bad, but what would you expect for a dollar.