Posted by Benj Edwards | Sunday, February 12, 2012
Atari Videophone
Deep in the Warner era of Atari (1976-1984), the company tried products in many strange markets. One of the standout developments of this era has to be the 1983 AtariTel Luma Videophone, which could transmit a still black and white image in about 5.5 seconds over a normal phone line. It had hookups for a printer and a TV so one could see the image on a big screen.
Ultimately, none of AtariTel’s products came to market under the Atari brand. Mitsubishi bought the AtariTel division during restructuring in 1984 and released the Luma as the Lumaphone LU-1000 in 1986.
(Photo: Clint Thompson)
February 13th, 2012 at 4:49 am
Thanks for the nostalgia Benj, this brings back many fond memories.
February 13th, 2012 at 1:26 pm
A little off on the Tank console and joystick history there. It wasn't the Tank console first and then the VCS/2600 and the sticks weren't chosen for one over the other. They were in development simultaneous. In fact the Tank console (called Tank II in the Atari version), the last of the dedicated consoles, was there simply in case something went wrong with the VCS. It didn't and the Tank console was cancelled accordingly. Additionally, the sticks used in this and the VCS were not CX-40's, they are the spring loaded CX-10's.
February 13th, 2012 at 4:48 pm
I had a feeling I'd hear from you on this one, Marty. Thanks for clarifying that murky bit of Atari history for us.
February 20th, 2012 at 7:48 pm
Benj, not a problem. Great article otherwise!
February 13th, 2012 at 1:30 pm
Wasn't that F-1 game in Dawn of the Dead?
February 13th, 2012 at 1:59 pm
I actually owned a Hercules pinball game. It was easily the heaviest piece of electronics I have ever purchased for home use. It cost $500 from a Denver arcade refurbishing shop and came with free shipping back in 1993. Never broke down once in the 2 years I owned it but don't recommend putting this in the basement. Gave it away rather than trying to move it to my new house. Still, it was a lot of fun.
February 14th, 2012 at 8:47 am
Just as a comment, the guy who eventually created programming to supercede scrolling as approximated in F-1 was Steve Hanawa, who worked as head of R & D for Sega of America during the Master System's initial launch. The game he did this in, which revolutionized racing games forever, was Turbo.
February 24th, 2012 at 12:34 am
"Puppy Pong" did in fact get some kind of national exposure — it was a one-bid prize on a nighttime (Dennis James) episode of "The Price Is Right" during the 1974-75 season. Janice Pennington and Anita Ford were shown playing it.
February 24th, 2012 at 12:38 am
AnitRa Ford, sorry. Also, here's the segment where Puppy Pong was offered (audio only, sorry):
http://j-shea.com/TPIR/nighttime/750715b.mov