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More About the Apple Cult (Even Though I Said It Was Time to Stop Talking About It)

Over at TIME.com, my Technologizer column for this week is about the theory that people who buy Apple products act like cult members. As the theory would have it, they snap up Macs, iPhones, and iPads not because they’re good products, but because they’re mesmerized by Apple advertising and think that owning the company’s products makes them better human beings. Or something like that.

My take is that the theory was always silly–and that it’s particularly nonsensical in an age in which truly vast numbers of people are buying Apple products. The company’s customer base isn’t made up of like-minded fanatics; it consists of a large variety of people who buy Apple stuff for all sorts of reasons. But mostly, I hope and think, because they find it useful.

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Netflix: Without Qwikster, No Game Rentals

When Netflix backtracked on its plans to spin off DVD rentals into a separate company called Qwikster, the company didn’t say whether it would still add video game rentals to its mail-order service, as announced along with the spin-off.

Now, it’s official: Netflix will not rent video games, or at least it has “no plans” to do so, CEO Reed Hastings said in an earnings call. He did not elaborate.

Netflix had planned to rent video games as an optional upgrade for movie renters. The news excited me because both GameFly and Blockbuster have trouble sending out the newest games in a timely manner. I was hoping that Netflix, with its huge DVD operation, would be able to do a better job with new releases, or at least pressure its competitors to do so.

But without a spin-off, it’s no surprise that Netflix doesn’t want to make the investment. That money is better spent on acquiring more streaming content–the inevitable future of media consumption–instead of trying to rent more discs.

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The Times on Apple’s Chinese Manufacturing

The New York Times is publishing an outstanding series of articles by Charles Duhigg and David Barboza on working conditions at the Chinese factories where Apple’s products are built:

More troubling, the groups say, is some suppliers’ disregard for workers’ health. Two years ago, 137 workers at an Apple supplier in eastern China were injured after they were ordered to use a poisonous chemical to clean iPhonescreens. Within seven months last year, two explosions at iPad factories, including in Chengdu, killed four people and injured 77. Before those blasts, Apple had been alerted to hazardous conditions inside the Chengdu plant, according to a Chinese group that published that warning.

Apple (which declined to comment for the Times) is not the only company that has issues like this: Foxconn, its principal supplier, assembles 40 percent of the world’s consumer electronics, period. And Apple may be moving in the right direction when it comes to doing stuff about this and discussing the situation openly. But if you own Apple products or other gadgets made in China–and you do–you owe it to yourself to read the Times’ stories.

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Everyone Rips Off Everyone, Or: NimbleBit vs. Zynga

In yet another example of one game developer ripping off another, Zynga’s been taking some heat for its launch of Dream Heights in the Canadian iOS App Store. The game reportedly plays a lot like NimbleBit’s Tiny Tower, in which you erect a skyscraper floor-by-floor while managing the tenants and businesses within. The major difference appears to be cosmetic, with Zynga using its usual cartoon style instead of retro graphics.

NimbleBit’s Ian Marsh responded by posting an open letter, calling out the similarities between Tiny Tower and Dream Heights. “Good luck with your game,” the letter reads, “we are looking forward to inspiring you with our future games!”

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What if Google Helped Eliminate the iPhone 4S and iCloud From the Market?

Wow. FOSS Patents’ Florian Mueller, the go-to blogger for analysis of the mobile patent wars, says that Google has given Motorola Mobility, which it’s in the process of acquiring, permission to seek an injunction preventing Apple from selling the iPhone 4S and iCloud. Steve Jobs told biographer Walter Isaacson he was willing to go “thermonuclear” on Android; the longer these lawsuits last and the nastier they get, the more the whole thing does start to feel like warfare.

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7 Things I Learned From Building My First Desktop PC

My mission to buy a desktop PC started out simple: I wanted a powerful work computer with support for three monitors. Getting a PC within my budget seemed reasonable.

But then, temptation set in. With a slightly better processor and graphics card, this desktop could play the latest video games. And with a solid state drive instead of hard disk storage, everyday work performance would be breezier. Of course, boosting those specs at any configure-your-own PC site made the final price skyrocket. After days of searching for a powerhouse PC under $1,000, I admitted the truth to myself: If I wanted it, I’d have to build it.

Today, I write to you from my homemade, high-powered rig, built last Thursday. It has a 3.3 GHz Intel Core i5 2500K processor, an AMD Radeon 6870 graphics card, 8 GB of RAM, a 120GB solid state drive and a basic DVD burner. The total cost, after taxes and rebates, was about $920. (I got parts from MicroCenter, an electronics retailer, which meant paying sales taxes but getting everything immediately.)

Building my first desktop PC wasn’t just a means to an end, it was also a learning experience. If you’ve ever thought of building your own PC, here are some things to consider.

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Microsoft May Ditch Xbox Live Points, For Real This Time

Inside Mobile Apps is reporting as rumor what Xbox 360 users have wanted for years: the death of Microsoft Points.

Kathleen De Vere’s “source with knowledge of the company’s decision” says Microsoft will phase out its points system by the end of the year, and that the change will affect the Xbox 360, Windows Phones and the Zune Marketplace. Mobile developers are reportedly being warned to plan their downloadable content and in-app purchases around the change in policy. Microsoft, not surprisingly, would not comment.

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Highlight, a Social Network for the Real World

For all that Facebook does to help you organize your online relationships, it doesn’t do much to help you interact with folks in the physical world. Every time you enter a restaurant, conference, or hotel lobby, you’re surrounded by strangers who you might be linked to through mutual friends or shared interests. But it’s hard to know who’s who–and if people you know do happen to be nearby, you might or might not stumble across them.

Enter Highlight, a new iPhone app that aims to tell you about the people in your immediate vicinity. Install it on your phone and connect it to your Facebook account, and it’ll begin alerting you to other Highlight users who are within approximately a block and a half of you. You can pull up profiles with information on them from Facebook and send them text messages (such as “where are you, exactly?”). Founder Paul Davison told me that the app is designed to help you meet new people, refresh your memory about people you’ve met before, and alert you to friends who could be lurking right around the corner.

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