Interesting interview over at Kotaku, in which Ryan Payton, a creative director for Halo 4, explained why he’s leaving Microsoft’s 343 Industries to start his own studio.
The short version: Working on Halo was burning Payton out. “I don’t regret one day of it. But after a few years, there came a point where I wasn’t creatively excited about the project anymore,” he said.
Kotaku makes clear that Payton doesn’t think Halo 4 will be a bad game. And while he didn’t disclose specifics about the popular Xbox 360 shooter’s next sequel, I get the impression that Halo 4 will follow a familiar formula. “The Halo I wanted to build was fundamentally different and I don’t think I had built enough credibility to see such a crazy endeavor through,” he said.