Tag Archives | iPhone

Hulu: Coming Soon to the iPhone. I Hope, I Hope, I Hope…

4-01-09huluSilicon Alley Insider is reporting that Hulu is coming to the iPhone within the next few months. Having used the okay-but-just-okay Joost and TV.com iPhone apps, I sure hope that Hulu is indeed on its way–and that it’s as well-designed as Hulu’s Web incarnation, includes all of the stuff that the service offers on the Web, and is viewable over both Wi-Fi and 3G connections. Especially since it remains unclear when–and even if–the SlingPlayer app that will let me stream all the stuff on my TiVo to my iPhone via SlingBox will show up in the iPhone App Store…

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Please, Apple–More iPhone Carriers!

Verizon iPhoneI’m a little behind on this, but the Wall Street Journal is reporting that AT&T’s exclusive deal to sell the iPhone in the U.S. expires next year, and that the carrier is working furiously to get an extension until 2011. The company is selling millions of iPhones a quarter and luring plenty of customers from its rivals, so its interest in remaining the only source of iPhones makes perfect sense. But I can’t wish it well here–I think it’ll be a fabulous day for consumers when iPhones are available from one or more additional carriers.

I’m not engaging in AT&T-bashing here (you can find plenty of that elsewhere on the Web). I just like competition. I think that happy Verizon and Sprint customers shouldn’t have to dump their carrier to get iPhones. I’m hopeful that multiple carriers would mean lower prices for both the handset and the services associated with it. I believe that AT&T would have the greatest possible incentive to fix some of its network problems faster if its goal was to be the best iPhone carrier rather than the only iPhone carrier.

Unfortunately, consumers don’t get a say in the negotiations between AT&T and Apple. The wheeling and dealing will presumably boil down to whether AT&T is willing to wave enough money in Apple’s face to prevent it from striking deals with other carriers. If it does, the iPhone will remain an AT&T exclusive. But I hope that Apple asks for a boatload of money, and that AT&T blinks. And I’m curious to know just how hard it would be for Apple to have an iPhone ready that would run on the Verizon and/or Sprint networks.

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iPhone Gamers Rejecting the Same-Old? Not Really.

iphone3The games industry has a reputation for being risk-averse, often tacking on numerals to existing franchises or spewing out endless iterations of solitaire and poker. While that strategy flies in the console and computer gaming world, one game company exec claims the landscape is different on the iPhone. I’m skeptical.

“We notice that brands don’t do that well on the iPhone, nor do generic games like poker or bowling,” Electronic Arts founder Trip Hawkins — who has long since moved on and now owns Digital Chocolate — said in an interview with VentureBeat’s Dean Takahashi.

I want to believe this, but the data I’m finding doesn’t support what Hawkins says, especially in regards to “generic” games. Looking at comScore’s recent App download chart, iBowl and Touch Hockey: FS5 are the second and fourth-most downloaded games, respectively. Pac-Man came in third place. Slightly down the list, you find Hangman, So! Solitaire and Sudoku, which are about as generic as you can get. (First place, admittedly, belongs to Tap Tap Revenge, a wildly popular rhythm game.)

Additionally, you can look back to a game-specific chart from last July and find seven sudoku and five solitaire titles in the top 100.

Before poking around for these charts, I almost wrote a piece taking Hawkins’ remarks wholesale. It’s enticing to cheer on the iPhone as a pillar of creativity, especially when Hawkins talks about games that “make social connections.” The idea that original content has the best chance of going viral sounds good in theory.

And there are holes in my argument, too. Digital Chocolate has hit number one in the sales charts with four different games, always relying on new IP, so Hawkins isn’t totally off base. There’s also the issue of free vs. paid, which the above charts don’t take into account. Finally, we have seen a few really cool games, regardess of sales.

But at least in terms of mass popularity, you can’t argue with the tried-and-true.

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HP's MediaSmart Servers to Crunch Video, Stream to iPhones

HP LogoMicrosoft’s Windows Home Server platform has only one major booster among PC manufacturers, but it’s a doozy: HP, whose MediaSmart Servers pack sizable quantities of redundant storage, Microsoft’s software for backing up, restoring, and sharing data, and HP’s own tweaks and additions, such as support for Macs. And today HP announced a software update for its EX 485 and EX 487 models with two significant new features: automatic conversion of videos for streaming and viewing on computers and mobile devices, and a new app called iStream that gives iPhones and iPods Touch remote access to the videos, music, and video you have stored on the server.

The software update, which HP plans to release late this month, can automatically generate high-resolution and low-resolution MPEG4 H.264 video files from multiple formats (including unprotected DVDs–but not, of course, copy-protected ones). I’ve spent enough time tending to computers that were slowly crunching away at video files to find the idea of a sever silently doing it in background mighty appealing.

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Gmail for iPhone and Android Gets Slicker, Adds Offline Capabilities

Gmail for iPhoneGoogle’s browser-based version of Gmail for the iPhone is pretty darn impressive–good enough, in fact, that I’ve been using it as my primary iPhone email program instead of Apple’s Mail app. But Google is rolling out a new Gmail for iPhones, iPods Touch, and Android phones today that looks like a significant leap forward. It’s got some basic offline features (you can read recent messages and compose new ones even when you’re disconnected) and it’s got some new interface niceties (you don’t need to scroll around as much to get to tools such as the search bar). And Google says it’s a lot faster.

Back when the iPhone was young(er), Steve Jobs briefly tried to convince the world that it didn’t need native apps, because sophisticated Web apps would do everything you needed. He turned out to be wrong, which okay, since Apple announced the iPhone SDK within months. But I still think that Web-based iPhone apps have tons of potential, and I’m glad to see companies like Google explore it.

The Gmail and Android versions of Google Calendar–which are nowhere near as sophisticated as Gmail–also got some new features today.

More thoughts once I’ve had a chance to spend time with the new Gmail; for now, here’s a video walkthrough from Google:

[UPDATE: I’ve been playing with the new verson, and it’s terrific–really polished and well done. I just wish that there was a way to cache larger quantities of old e-mail for offline use, as you can with desktop Gmail.]

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Coming This Summer: iPhone Video Capture?

Apple may have said that its iPhone 3.0 software includes more than a hundred news features at its press event last month, but it didn’t say anything about letting its phones capture video. But MacRumors has published an image of what it says is an iPhone 3.0 beta camera application that can capture both still images and video. The alleged spy shot comes on the heels of a bunch of rumors relating to new iPhones with better, higher-megapixel cameras being in the works.

I’m not going to accept anything about next-generation iPhones as gospel until an Apple exec strides on stage and announces it, but video certainly falls into the “that sounds logical” rumor bucket. My big question, however, is this: Will Apple unlock video capability in existing iPhones, or just in ones with snazzier cameras? Companies such as Qik have proved that there are no technical limitations that prevent iPhones from capturing video (albeit choppy, fuzzy video)…

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Will the iPhone Go FM? Maybe. But I Kind of Doubt It.

9 to 5 Mac is reporting that the new iPhone–whatever it is, and whenever it arrives–will sport a Broadcom wireless chip with the ability to send and receive FM signals. 9 to 5 is saying that it could enable the new phone to broadcast music over stereo systems (a feature some people currently enable by buying a third-party FM transmitter) and to receive FM radio broadcasts (a feature that’s common on other MP3 players but famously absent on iPods).

Assuming that the Broadcom chip is indeed inside the next iPhone, I’d still be surprised to see the phone use it for FM transmitting and reception. Even the best FM transmitters I’ve used are pretty fuzzy and crackly under all but optimum circumstances, and I find it hard to believe that Apple would be satisfied. And the time when the ability to listen to FM radio on an Apple device came and went a long time ago–the wealth of Internet radio that’s already available on the iPhone would make FM redundant.

Or so I think. I’m happy to be proven wrong–especially if Apple and Broadcom have figured out a way to do truly decent wireless FM transmitting to a car stereo…

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